Search results

    1. ltmauve

      Sloped Turret docking units.

      Yes, this should be added sometime.
    2. ltmauve

      Poseidon Shipyards

      Nice Turret! Btw, is it set up so that it could be manually controlled?
    3. ltmauve

      Disable Pirate Spawning For X Time When Starting New Game

      Limits. How about one, and only one pirate is allowed to spawn when you first start the game. I just had to restart and I got jumped by about 10 different pirates right after leaving the shop. Once you kill that pirate, two pirates spawn on the next wave, then 3, then 4, and so on untl the...
    4. ltmauve

      Improved hulls

      Came up with this idea: thickness boost caps out at 3 or 7 or some other low number. When recalculating the value, you only go along the axies. So when a block is hit on the top, the number of blocks beneath it determines the resistance. Having a limit of say 7 means there is a maximum of say 42...
    5. ltmauve

      NSP (national space protecters)

      No one else would remotely consider that a capital. Turrets that fit in the default docking port could waste that thing. It has little value by itself in fleet action. Why should it be considered a capital?
    6. ltmauve

      Starship Core TYPES / and specialties

      Perhaps remove the buff/nerf from the core, put into a module with that perk, only one type of those per ship?
    7. ltmauve

      Starship Core TYPES / and specialties

      Keep our current core as it is, and add specialized cores that add perks but is optimized for a certain size. These could be boosts (percentage-wise) or they could be special abilities. In addition, penalties are needed to balance these. One of these could be an adjust to the energy regen soft...
    8. ltmauve

      Smaller numbers?

      Because those are the numbers. 1,000 atoms of gold is completely worthless to you, but the number is still a thousand. The fact that it is realitively worthless is a reflection of the way the weapons system is and of the opposing ships. Stop suggesting the game lie to the players.
    9. ltmauve

      Plasma gates for hangar

      Are you aware of texture packs?
    10. ltmauve

      Smaller numbers?

      Commas, my friend. Commas. Basically rather than displaying a different value, put commas in so it is easier to estimate the value.
    11. ltmauve

      Improved hulls

      Here\'s what I meant. The server needs to calculate the thickness. It can either recalculate on block changes, or on impacts. If done during block changes, this would require recalculating a good portion of hull every time a block is destroyed. If done on AMC impact, this would require doing the...
    12. ltmauve

      Starmade ULTIMATE SHIP NAME COLLECTION! -Not for the faint of heart-

      Also removed all the duplicates, And yes, I did add Home One. 01EB 0fe00h 36X CD-ROM 386Grabber 404 Error A.F. A\'trom aAbukuma Aaron Aasimar Abaddon Abana Abarca Abarim Abbe Abdeel Abdiel Abdon Abednego Abel Abel-maim Abel-meholah Abel-mizraim Abel-shittim Abi-albon Abiasaph Abiathar Abib...
    13. ltmauve

      Advanced build mode changes

      First, the box sizes are now buttons you can click and change. The orientation has three paors of arrows. The green arrows rotate the block around the vertical/y axis. The red arrows rotate the block around the sideways/x axis. The blue arrows rotate the block around the lengthwise/z axis. The...
    14. ltmauve

      General Game Issues [Not Bugs]

      Sometimes whenever I add/remove a block or use a plexdoor a section of the ship (or the whole ship) will go invisble. Sometimes it will reappear upon adding/removing another block or messing with the plexdoors but sometimes it will not.
    15. ltmauve

      Customize Ship Movement Keys

      Astronaut and spaceship keyboard controls are done seperately
    16. ltmauve

      A liitle suggestion on turrets

      Setting the orignal orientation could be done by having the docking module be set as a 24-orientable shape. (6 faces, four directions on each face.)
    17. ltmauve

      Advanced build mode changes

      Perhaps you should have 6 arrows on orientation so that we can reach a given position easily. Right now it\'s a pain in the butt to do that even with only 12 directions on the wedge. Also regarding shape you could have it so it won\'t display shapes you don\'t have in your inventory.
    18. ltmauve

      Docking Change

      An alternative for docking larger ships would be nice.
    19. ltmauve

      Improved hulls

      How would you efficently implement it? Would you have it recalculate on block changes, causing massive lag when blocks are removed, or would you have it calculated on impact, causing massive lag when AMCs hit? Just saying. Using only the 26 blocks around it as possible armor sources is simplier...
    20. ltmauve

      Soz, I accidentally an overhaul.

      Ship destruction. Let\'s add torque first. Having your shuttle resting on one corner is annoying. Also, no impact damage. Make disintegrators worth something if you want to ram stuff. Research: Infinte seems OP. Ground combat/personal stuff. Only thing I personally want to see is a jetpack...