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    1. ltmauve

      Add range variable to powersupply and repair beams

      http://star-made.org/comment/79881#comment-79881 The one thing I would add to the suggestion is a maximum relative speed for docking (so no docking at 300 kph)
    2. ltmauve

      Leviathan Flagship, Ark-Class Colony vessel, Pacifist-Class Bomber and RSV-6501-III "Poseidon" Sci

      I really like the archon interior, but I think your desgins could use a bit more smoothing out.
    3. ltmauve

      Some more ideas (and another "walloftext")

      About the station rotation, MAC cannon, and other items you added for the MAC cannon. This is a horrible way to do it. The stations need to be modified to rotate, and having to point in every direction seems weird for a station. How about a \"laser weapon\". A single emitter block, hooked up to...
    4. ltmauve

      a new battlecruiser [WIP]

      I like the way you\'re giving consideration to the cosmetics before you finsih the systems. Impressive, if you get it working right.
    5. ltmauve

      Texture Pack,

      Really, I\'d rather have the salvager have the same texture as one of the beams, as opposed to the AMC. The AMC shoots bolts of destruction out, while the salvager emits a contious beam. Kinda different there. Maybe have it be a green version of the repair beam?
    6. ltmauve

      Add range variable to powersupply and repair beams

      What, so wanting to dock your cruiser to your station is something wrong?
    7. ltmauve

      Dman's Ship Classifications

      I have an uncompleted ship, massing about 28K right now. Fits more of a role of battleship or maybe light dreadnaught.
    8. ltmauve

      Damaged blocks

      Right now it's easier to pick up and replace a damaged block then it is to heal it. I suggest that when you pick up a damaged block, there is a chance, based on the % of the original health left in the block, for it to be destroyed.
    9. ltmauve

      Manually controlled turrets

      I tested by using a core as an enemy AI. the turret rotated and then I could not rotate it back. Since it was blocking my construction I had to detach it and reattach it.
    10. ltmauve

      Texture Pack,

      Do you think you could get animated damage textures? Like actual fire?
    11. ltmauve

      Manually controlled turrets

      I can't get turrets to rotate when I am in them. I can fire them and the shots follow the cursor when I move it, but the turrets remains locked in place. However, the turret does respond to AI making it rotate.
    12. ltmauve

      Something about class qL

      Also a \"static final\" modifer message
    13. ltmauve

      a new battlecruiser [WIP]

      I wasn\'t aware of what your were doing with the tail section. Looks like it will turn out nice. You going to do something with all the excess shields up front?
    14. ltmauve

      Handheld weapon modular building/customisation (Other decorative items)

      What about armor with jetpacks and shields as well?
    15. ltmauve

      a new battlecruiser [WIP]

      Right now it looks like the tail end is going to be pretty boxy. Maybe you could move the engines into the gap around the power system so you can do more interesting shapes in the rear. Aside from that looks awesome
    16. ltmauve

      New Faction Modules

      These seem like pretty reasonable ideas.
    17. ltmauve

      Jump Drive and Better Nav System

      Could you make it proportional to the mass of the hyperdrive versus the mass of the ship, so that way I can make a small scout capable of going great distances rapidly? Also, you should probably add a brief charging time (~15 seconds)
    18. ltmauve

      Improvements to inventory.

      Serious limitations on the number and amount of stacks is a poor idea.It would make building stuff extremely difficult. Just finding storage for stuff would be a hassle. Here\'s my thoughts: 1: Plexstorages on ships become \"storage chests.\" These can hold up to 1000 items in stacks. To...
    19. ltmauve

      Encourage Modding

      You know what would be nice? About six hundred little improvements to the client side of things. Ability to sort the navigation list. Far better weapon interface. But if Schema does decide to fix these little problems, it would probably delay the game progress by a few months. But if modders got...
    20. ltmauve

      Planet NPC`s

      Because mobs would be nice, even if just for flavor.