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    1. MacThule

      Anisble

      That's essentially the notion. Telepresence or super-high bandwidth remote comms that would allow virtual 3C of ships & stations, holographic meetings, etc. I like the idea of using remote holograms to "spawn in" NPCs for RP stuff - could be a nice fringe benefit. Ansible
    2. MacThule

      Anisble

      I read ender's game like 20 years ago. I want remote agency, and it's the most appropriate term. Otherwise call it a "long-range remote communications device" or whatever. I challenge you to come up with something more descriptive and equally or more succinct. Please don't hijack this thread...
    3. MacThule

      Anisble

      I suggest an ansible block to give players remote access to other ansibled stations, planets and perhaps even ships within their faction. NPC crew control is coming, and we will be scrambling to keep the crews of our entities organized from sector to sector. This could also eventually be tied...
    4. MacThule

      StarMade Development Direction

      All of this "managing NPCs" on ships, stations and planets brings out what I feel is a need to implement some kind of means to exercise "remote agency." An ansible block that can be accessed remotely from another entity even several stars away - basically using an implementation similar to the...
    5. MacThule

      Dev Blog : December 23rd 2015

      The 2015 improvements were amazing - thank you all!
    6. MacThule

      Brainstorm This #The Solution to Economy - The Exchange

      Personally, I don't think they need to implement a new system to "fix the economy" (i.e. make it more like Runescape or any other game). Starmade has the basis for its own economic system - shops & crafting. There are 2 main things crippling it at the moment: Player Shop Capacity Limit Only...
    7. MacThule

      The Banshee 2015-12-20

      The Banshee's shape, function and general design was inspired by the Fading Suns Universe "Raider Stealthship," and like the Banshee of Terran legend, this phantom is rarely seen but has a voice dangerous to all who hear it. Blackstar's Banshee Class Frigate is a light stealth support...
    8. MacThule

      Brainstorm This Planetary Shield

      Or fix the invulnerability without forcing players to use planets instead of stations, but rather allowing them still to use either as a home. Because lag. http://starmadedock.net/threads/station-specific-buff-s.22060/
    9. MacThule

      Make Factory Capacity GUI Adjustable

      I seriously thought that this would be of interest, so I'm bumping this to see if weekday traffic takes note. Currently we all basically "work-around" the factory output issue by: Place & connect 2-10 of each factory (saw my first 10-tier factory the other day; 5 was the most i'd seen before)...
    10. MacThule

      Enable/Disable ability for shields - Servers

      I wasn't addressing his proposed solution - which I read and had no comment about - I was addressing his statement that he feels that shields make the game boring. Ion is extremely relevant to that, since a strong 100% Ion weapon can evaporate millions of shields in a few seconds. Are you...
    11. MacThule

      Read by Council Make Homebases Vulnerable, Without Losing Everything

      I want home bases to stop being invulnerable too, but the OP suggestion is too Byzantine, IMO. Just provide stations or home stations with a large (2x, 3x or more) buff (static or dynamic) to shields, shield regen, armor, weapon damage and weapon range and make them not show up on everyone's...
    12. MacThule

      Enable/Disable ability for shields - Servers

      You know about Ion Effect, right?
    13. MacThule

      Cargo groups clarification

      I'm certainly hoping so :)
    14. MacThule

      Cargo groups clarification

      Just wanting to clarify - currently I can connect a single storage computer to several stacks of cargo modules that don't touch each other and it works fine. I had seen mention prior to the cargo update of a restriction forcing each storage computer to use a single, connected stack of cargo...
    15. MacThule

      Make Factory Capacity GUI Adjustable

      Especially since implementation of cargo it would be very helpful to have either a slider or other means to adjust how many of it connected enhancers a factory is using at any given time. e.g. an advanced factory is connected to 10,000 enhancers but the owner only wants to craft 10 of an item...
    16. MacThule

      Option to hide logic connections

      This is right up there with shops not being able to have different buy/sell prices on the list of problems which would be very easy to fix but linger on month after month.
    17. MacThule

      System names need some work

      image depicting anus flagged as obscene.
    18. MacThule

      Cargo Improvements

      I'm leaning towards "interactive digital art" personally. I think they're exploring what it can be.
    19. MacThule

      Cargo Improvements

      Do you also drive a very large pickup truck? ;-) Personally I think that storage is another (positive) factor in discouraging players from spawning mega-ships in their first 3 days on a server. I ran into someone complaining about lag problems with 6 million cargo blocks yesterday... I really...
    20. MacThule

      Read by Schine Wheel Block

      Well let's get hover going and find out ;-)