Especially since implementation of cargo it would be very helpful to have either a slider or other means to adjust how many of it connected enhancers a factory is using at any given time.
e.g. an advanced factory is connected to 10,000 enhancers but the owner only wants to craft 10 of an item he rarely needs. he opens the factory and adjusts the slider to 10 before activating production. 10 of the item are produced, but the factory remains connected to 10,000 enhancers and can still potentially produce 10K of an item per tick with a simple adjustment.
Currently we build tiered factories (i.e. a set of x1 factories, a set of x100, and a set of x10,000) to make crafting more economical.
With cargo, now each tiered factory needs cargo attached. The tiered factory system also demands larger blocks of cargo hold due to constant overproduction. Making factory output adjustable within the range of connected enhancers would reduce block demand for an already block intensive complex of systems, thereby improving performance around industrial stations.
*EDIT: Grammar
e.g. an advanced factory is connected to 10,000 enhancers but the owner only wants to craft 10 of an item he rarely needs. he opens the factory and adjusts the slider to 10 before activating production. 10 of the item are produced, but the factory remains connected to 10,000 enhancers and can still potentially produce 10K of an item per tick with a simple adjustment.
Currently we build tiered factories (i.e. a set of x1 factories, a set of x100, and a set of x10,000) to make crafting more economical.
With cargo, now each tiered factory needs cargo attached. The tiered factory system also demands larger blocks of cargo hold due to constant overproduction. Making factory output adjustable within the range of connected enhancers would reduce block demand for an already block intensive complex of systems, thereby improving performance around industrial stations.
*EDIT: Grammar
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