Search results

    1. jstenholt

      CLOSED* CONTEST: Default Stations Submission

      Holy shit... this. You've got some real potential here, I'd be glad to see this finished. I'm not sure if this is appropriate for the contest, but hot damn, I wouldn't fuck with a faction that had this as it's base. And is that an Alliance Dreadnought I see in the last picture?
    2. jstenholt

      Erebus Class Shipyard 1.0

      This is a Default Station Contest entry meant to be a neutral shipyard. http://imgur.com/a/U2OI9 Meant to evoke images of both a modern day inter-modal facility and an industrial revolution style, turn-of-the-century shipyard, the Erebus Class Shipyard is a cheap, highly modular alternative...
    3. jstenholt

      CLOSED* CONTEST: Default Stations Submission

      http://starmadedock.net/content/erebus-class-shipyard.1064/ I have finished, Ich bin Fertig! I am pretty proud of this station, especially with the capacity to which one could customize one if they were they to take one over. Also, to me it feels as though it is an actual place where some...
    4. jstenholt

      CLOSED* CONTEST: Default Stations Submission

      I've been working on this like a madman for the past few days. Gonna keep powering through, because I'm nowhere near done with only two more days remaining.
    5. jstenholt

      UNSC ship stockpile

      \ "Halo," Do you even know what that is?
    6. jstenholt

      Display Block Primer

      Listen here, you blithering little prisswad, perhaps I am seeking some information that is not in those 240 characters worth of instructions, perhaps somebody has figured out some neat formatting that isn't listed there, and perhaps you should refrain from talking down on people and instead...
    7. jstenholt

      Display Block Primer

      Yes, but as I've said, I have zero experience with this type of thing, so it's really kind of just a random google search combined with trial and error if I need to figure something out.
    8. jstenholt

      Display Block Primer

      Not exactly a thing I would expect from a dev, but as somebody with absolutely zero experience in formatting/programming, anybody who could put together a nice little display block format guide would be forever in my heart. Also, make them compatible with logic! Here's hoping that this is an...
    9. jstenholt

      Aaaaaaaaah, oh well. I was just on the reset server today, let me know if you want anything...

      Aaaaaaaaah, oh well. I was just on the reset server today, let me know if you want anything spruced up or built.
    10. jstenholt

      Hey, just curious if you still have that server around, as I was hoping to get the blueprint...

      Hey, just curious if you still have that server around, as I was hoping to get the blueprint for the station I designed. Let me know.
    11. jstenholt

      New weapon system tutorials

      I believe that the beam at 6:30 is just a regular beam that they pulsed, but I may be wrong. If you want a beam weapon that gives off more damage ticks in a shorter amount of time (a really rapid beam) you should use a beam as your primary and an AMC array as your secondary. Remember, the more...
    12. jstenholt

      Toggle-able Delay Loops (Blinkers)

      Awesome! I'll try that when I get home tonight, one question though, where do the lights attach? I assume to the activator on the right, but am not sure.
    13. jstenholt

      Toggle-able Delay Loops (Blinkers)

      So, the new logic system is great, very intuitive and far more user-friendly than playing with Redstone in good old Minecraft, but I'm running into some problems. I have easily figured out how to create an infinitely looping delay (for blinking lights) by attaching an activation block to a...
    14. jstenholt

      Mass Effect Systems Alliance Dreadnought

      Holy tits on a bull, I remember you posting the WIP on the old site, this just blew my expectations away. You ever want help with the interior, or if you don't mind having somebody else tackle it, let me know. ME is my kind of shit and I'm a pretty good interior builder.
    15. jstenholt

      Rail transport system

      The ship itself bears a passing resemblance to the SCAF Terra Nova from Dead Space.
    16. jstenholt

      Turret problem

      You can get to the structure tab by hitting anything really, it's right there on the left.
    17. jstenholt

      Rail transport system

      My mind just exploded, this may not be the best idea for a ship, but on a station? Holy shit racks...
    18. jstenholt

      Turret problem

      Get in the ship's core, press T for the structure tab, find turret docking system, activate all AI.
    19. jstenholt

      Refitting a Ship, Want Critique.

      Yeah, I'm not really interested in changing the hull. I get that my hulls are kinda boxy, but in space, you don't need to be aerodynamic. I take pride in my boxy, realistic, industrial hulls. But that's just me. I would definitely consider making a mock-up with a widened engine block.
    20. jstenholt

      Refitting a Ship, Want Critique.

      So, I have my Emperor Class Carrier, which I am immensely proud of, but I definitely see some room for improvement, as some areas are really not as good as others. Here's the link to the original ship posting. http://starmadedock.net/content/emperor-class-carrier.57/ In it is this imgur album...