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    1. jstenholt

      ship system progress through tiers

      Very well put, my friend.
    2. jstenholt

      Colored and Angled Plex doors with Better Ship docking and Warp drives?

      In order to use Plex Door Wedges properly, you'd have to be able to merge wedges of different types together, something the devs have all but ruled out as a feature.
    3. jstenholt

      ship system progress through tiers

      I'm seeing a large amount of holes in this concept. Firstly, it adds a fuckton of unnecessary blocks into the game, adding to the already ridiculous amount that there are. Secondly, if you're going to play straight up SMP (As those who care about crafting will have to do), you'll end up having...
    4. jstenholt

      SATURN Shipyards -- Creativity to the Max!

      It is literally in the OP.
    5. jstenholt

      We need a stalker drone too! SE has it alread :)

      Space Engineers: bane of my existence. So similar to my beloved Starmade, yet so radically different. I can't ever get into it, no matter how many times I try. It sucks because SE has some super cool shit built into it, like the ability to manipulate physical blocks and the like.
    6. jstenholt

      SATURN Shipyards -- Creativity to the Max!

      Ah, good show then, thanks for keeping us informed.
    7. jstenholt

      SATURN Shipyards -- Creativity to the Max!

      Let's get this server updated! I gots some jump gates to confuse people with!
    8. jstenholt

      Minelayers-Where did they go?

      I kinda like building mines out of Dis-Integrators, push modules and whatever else I can think of. It's a fun challenge that actually influences the design of a ship: unlike the rest of the weapons.
    9. jstenholt

      Crafting System maps: A Rat's Nest

      Okay, this is a perfect illustration of how ludicrously complex the new system is. Why can't crafting be like the rest of Starmade? Simple, elegant components that all contribute to a complex, fun, and functional total package?
    10. jstenholt

      The crafting system sucks

      I'm going to ask you to simmer down a touch. The whole reason members of this community act out like this is because we know full well that we have a tremendous influence on the final product. Sometimes more people than others take issue with a game mechanic or feature, but that doesn't mean...
    11. jstenholt

      The crafting system sucks

      An alternate idea would be for the basic, always-attainable resources to craft most everything, while the super high tech-tree stuff (cloakers, jammers, effects) would require some of the random shards and things in addition to the basic crafting components.
    12. jstenholt

      The crafting system sucks

      Just get rid of them. Or maybe use them for something non-critical, like the current crystals or maybe a toilet, or perhaps you need to collect them in order to get the recipe for paint.
    13. jstenholt

      The crafting system sucks

      Does two hours seem like a reasonable amount of time to reach space in this space-simulator building game? If Schine wants survival to be taken seriously they will have to put in an enormous amount of effort into it over the next couple of years. I'm willing to take the complaints in this...
    14. jstenholt

      Unnamed Spearhead Corporation Capital Station (WIP)

      To be honest, the whole glass shell thing is overplayed. However, your detail work on the outside layer is fantastic, really top tier work there. Fill the thing with structures as as nice as that detail work and this will be an above quality build.
    15. jstenholt

      Starmade Trailer Ship Submissions

      Actually it was like, two weeks ago.
    16. jstenholt

      Ennead Corporation Ships

      This is definitely a unique build, lots of personality. And your weapon choices are also very well thought out and varied.\
    17. jstenholt

      Starmade Logic Tutorials

      I look forward to a slightly more in-depth look at that.
    18. jstenholt

      Starmade Logic Tutorials

      Being able to wrap your mind around this kind of thing... must be nice... One problem I'm working on now that you might want to potentially tackle, Bench, is a toggle up/down device. Really what I want is a number of logic-activate-able outputs where I can increase or decrease the number of...
    19. jstenholt

      I love the smell of fresh punch-through in the morning

      Well, SDV class ships aren't capitals, they are Corvettes; they're really quite small compared to human cruisers and especially when compared to Covenant Supercarriers like LNoS. This particular Corvette is forced to retreat from above Sword Base by Noble, once it was far enough away from Sword...
    20. jstenholt

      I love the smell of fresh punch-through in the morning

      Uh-huh... it's not like I was referring to the post directly above mine or anything.