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    1. Dire Venom

      So i tried to make a drone launcher....

      And it also does slight damage to the drones as well, it really needs to be redone
    2. Dire Venom

      I know they increased the power cap, but did they just double the power regen as well?

      Well a checkerboard beam grouping should burn through it all ^_^ What e/s values are you guys getting now compared to what you had before?
    3. Dire Venom

      Cloaking, an Anthology

      One idea I quite liked the look off was 'radar signitures' e.g the % effciencey of your cloak determines at what range you can be seen, with 100% effciencey meaning invisible at all ranges, 95% your visible only if your 100 or so m away and so on, therefore you can chose the degree to which you...
    4. Dire Venom

      Cloaking, an Anthology

      Agreed! I was alos thinking along the lines cloaking moduals being arranged in a 'skeleton' sort of way inside your ship gives the greatest effciencey, that way your shape isnt restricted, but you need the moduals in thto back it up
    5. Dire Venom

      Cloaking, an Anthology

      For any ship?? I was thinking more along the lines of cloakers being a specialist ship, they trade one thing for another. You shouldn't be able to just wham down a modual and then you can cloak a ship... it should be an intergated part of the ships structure. And why would you want to cloak a...
    6. Dire Venom

      The Blind Group Build

      If the engines arent done by 2morrow I can have a go at them as well XD i really want to see what this ship turns out like
    7. Dire Venom

      The Blind Group Build

      What bits do we have so far? (My bit)The fronts almost done.
    8. Dire Venom

      The Blind Group Build

      Hye, guys, sorry I havnt bee able to submit my bit yet. My laptop died so Ive had to start agin. Itll be done within the next day XD cheers!
    9. Dire Venom

      AAAAAAAAAAAAAAAH!!!Space Engeneers have better planets!

      Just thinking about it, star made can handle millions of blocks with ease. SE however, wouldn't let you get anywhere NEAR that sort of size/scale. It requires far to high-end hardware to be of interest to me. While Stamade planets are far from perfect, Im sure that well see more work done on...
    10. Dire Venom

      implementing slabs with planets for larger funner planets

      I would suggest that its a option under settings for players. Using large scale mining rigs is laggy enough atm, however for damage and small-scale mining this would be a very cool addition!
    11. Dire Venom

      Thrust Mechanics Explained

      This all sounds amazing! However, one part caught me up ^. Why should our max speed be different in different directions? The acceleration in each direction will be different (and the balancing factor) so I don't see why the max speed should be capped. e.g I could spend 1 minute reaching the...
    12. Dire Venom

      Bobby AI: Target Ship Cores

      The bobby AI does need a serious overhaul..... it tries to lead cannons by firing AT THE BACK of the targeted ships XD XD XD thus for some reason seems absolutly hopless at hitting anything with them
    13. Dire Venom

      Bug Shield beams + other mechanics broken?

      For some reason I can't use shield supply beams on an entity docked to my ship? I only wanted to be able to top up my turrets shields using supply beams from my main ship. Power supply beams can hit docked units, so why cant shield supply beams? they just go straight through them......... Is...
    14. Dire Venom

      Mounting AI turrets on AI turrets?

      It works perfectly fine. You have base 1, the turret 1, then on top of turret 1 you have a rail and you dock base 2 to that then turret 2 to base2. As long as you have the rail 'breaker' between them there is no interferance and the turrets operate seperatly from each other
    15. Dire Venom

      Help me understand this again: effects for Cannons

      Thanks! Ive also been working on a multi-layerd shielding system, thus having all of my turrents docked to a secondary shield via replacing the connections on the main hull with connections on the docked entity. This means my shields can go below 50% and all of my turrents will get a 1-2 mill...
    16. Dire Venom

      Help me understand this again: effects for Cannons

      I might give that a go. Any idea how missiles handle small amounts of shields? If a missile hts for 100k and the shield only has 40k will the hull actualy take the other 60k damage?
    17. Dire Venom

      Interested?

      Sounds very nice! Id love to give it a go
    18. Dire Venom

      Brainstorm This Events

      What about the Doctor Who Christmas episode with the space titanic :D Say, an event where the ships reactors have gone offline and its slowly drifting towards a star..... youll need a really large tractor beam (pull/stop beam) to save it. If not, the star eats it :D
    19. Dire Venom

      Telescope Block / System

      +1 Id LOVE to see this in game, also as an enhancement for the camera as such so you can zoom in while piloting.