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    1. JinM

      Interior porn

      Hey if you upload it as shell and label it unfinished I am pretty sure alot of people would still enjoy it. I think there are alot of nice design elements in it and if people could play with your station they would be really happy.
    2. JinM

      https://starmadedock.net/threads/community-content-mentionable-uploads-of-the-last-week-s-unrated...

      https://starmadedock.net/threads/community-content-mentionable-uploads-of-the-last-week-s-unrated.30313/
    3. JinM

      Ares Initiative - Fog of War: Starmade's Version of X4 and Elite Dangerous

      "Homebase Vulnerability on Weekends" - Will this apply to every homebase, or will you deactivate it for homebases whose faction members are not online at the weekend?
    4. JinM

      EffectUID for the rule system

      Does someone know the effect uid for the rule system that applies a stop effect to an entity? Or do we have a documentation or list for all the possible effects (not: https://starmadepedia.net/wiki/Effects) I want to apply a stop effect via this system. If the total power block count exceeds a...
    5. JinM

      Ship Dealers

      People also forget, that sharing screenshots of their design, or uploading it to the CC, prevents people from others claiming the designs as their own. In a way this is some sort of protection.
    6. JinM

      JinMs Gameplay and Build Diary

      Template and Mini-Build Phase The recent update came with mini-buttons and alot of new micro blocks. Now I am totally into building alot of small things, that I maybe, or maybe not use for my projects one day. I got alot of nice ideas for interiour, furniture and logic parts, and want to share...
    7. JinM

      Ship Dealers

      Oh thats nice to know. No I didnt. But that's really good to know because if build mode can be disabled you can do alot of roleplay stuff. Is the build mode permission entity, player, sector, or server -wide?
    8. JinM

      Brainstorming Thread for general Roleplay

      RPG Logic Its basically allready possible to make a sort of adventure in Starmade... Lets say we make a room with objects like a table, a shelf and a fridge. Each object is listed in a display module as object. It simply displays "The office room is filled with different furniture of all ages...
    9. JinM

      Ship Dealers

      Yes there are some real reasons, mate: It's really hard to implement a working protection system. What if people enter build mode and then use the copy paste tool? Disable the copy paste tool? But what if people want to alter the ship and rebuild it? Or if they have to repair it? There is not...
    10. JinM

      Ship Dealers

      I don't see progression if blueprints get flagged as protected. But that's just my opinion. If you think that this is a childish point of view, you can ofcourse do so. This wont help understanding each other better, but maybe you feel better after all, if you talk to me like that. And please...
    11. JinM

      Ship Dealers

      This idea again. Look, its really easy. If you include blueprint protection mechanisms people will: 1. Not buy it, if they can instead use another blueprint from the CC (propperly rated and in most cases better explained than with small ingame text descriptions). 2. Find a way to copy it...
    12. JinM

      JinMs Gameplay and Build Diary

      CC-Upload: Airlock Logic Concept https://starmadedock.net/content/190126-tmpl-airlock-concept.7783/ The public permission modules indicate the input buttons. Its just for reference if people want to check it out. The whole system is within the green blocks. The other things around the green...
    13. JinM

      190126 TMPL Airlock Concept - Included Manual override: force open all.

      Finished it and cleared some stuff up, added in a marker.
    14. JinM

      190126 TMPL Airlock Concept v2

      The public permission modules indicate the input buttons. Its just for reference if people want to check it out. The whole system is within the green blocks. The other things around the green circle are not related to the Airlock system. Functions: Open door A or B only. Open booth doors...
    15. JinM

      Brainstorming Thread for general Roleplay

      how big does my beam turret have to be on my station to hurt 100k mass pvp ships? and what combo? I mean beam module count okay so a usual pvp ship has up to 50mill shields Regen being at around 3mill s/s I guess I don't want to actuall oneshot it, its enough if it can't stay in the perimeter...
    16. JinM

      Update CC sort options

      I would really like if rating-sort gets changed into more distinct searches. Like "Top Rated and updated in the last 6 months" and "Most Ratings above 3 stars, updated within last 6 months".
    17. JinM

      Economic Brainstorm

      This thread belongs into suggestions. Please move it. No offense I think the topic is ofcourse important, but thats not an excuse to make disucssions even more mixed up. I mean what if some players want to discuss how to have working trade networks right now, via roleplay rules? Then he comes...
    18. JinM

      Universe Update Roadmap #1

      Phase 1: Sound System (and a sound manager) Steamworks (join game, achievements, etc, workshop support probably later Does that mean we get sound? :) I would be happy if we can use the workshop for blueprints and templates. I know it's kinda hard, but this would really help imo. Additionally...
    19. JinM

      Brainstorming Thread for general Roleplay

      Okay I got an roleplay idea, just leaving it here quickly Standardise ship sizes for sharing ship parts, for example ship size B has wing connection points of 13x5m, and for those different people design differently shaped wings ship sizes: fighter, corvette, cruiser, battleship. Fighter: max...
    20. JinM

      Podcast with Schema - video

      Thanks man.