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    1. JinM

      Self-Imposed weapon and system confinements

      Yes and no. I totally understand your idea, thanks for the input. My suggestion also incorportates to limit the number of power blocks you use within a given ship size relational to mass and dimensions. That simply can't be put into configs right now. And even the new options that are going to...
    2. JinM

      Self-Imposed weapon and system confinements

      So you suggest to alter the server configs? If this is the case either I wrote the OP wrong or you read it wrong. Self-imposed rules are rules, that don't use the alteration of server configs, and get enforced because players build their ships with limittations and "bad on purpose".
    3. JinM

      Klawxx - Shipyard | W.I.P. News & Screenshots

      Oh man, this looks so awesome.
    4. JinM

      An Urgent Message to Schine

      It's not like pvpers have the high ground on whats right or wrong regarding weapons or mechanics balance. The problems arised when non-hardcore pvp players stated their opinions and got labelled as RPers that wanted to suffocate PVP. But roleplayers have an equally important opinion on...
    5. JinM

      Conduits to EVERYTHING!

      I like this idea. And I would like it, even if it would only be applied to stabilizers in substitution for the streams, with a conduit thickness.
    6. JinM

      An Urgent Message to Schine

      A game that's playable will allways have people that want to talk about it. So as long as Starmade allows us to build amazing ships, there will allways be some people talking with each other about this game. So I have to disaprove with your point here. Secondly I highly suggest to stop...
    7. JinM

      Starmade Shipyard Threads - Make & Breaks

      Agreed, some builds really justify videos. The Empyrion "shipyard" equivalent is, what I describe as bad example of how a shipyard should NEVER look like: 50% of the threads is just praising the own youtube channels: Media - Screenshots, Videos, Streams! Yes ofcourse they said "videos and...
    8. JinM

      Starmade Shipyard Threads - Make & Breaks

      Makes: Everything, you can even post just one ship wip threads. It is all up to you, no one will judge you even for a 3x3x3 block ship. :) Breaks: Videos. I never look into them. This is a shipyard thread and not an advertisment platform for your media experiments. Exceptions granted if the...
    9. JinM

      StarMade - PvP & PvE balance, Perspective & Direction

      X *rates your post funny*
    10. JinM

      An Urgent Message to Schine

      It's reactor - stabilizer - chambers - thruster - shields - weapons in this order. Not weapons first. Nontheless the building with the current power is a little bit cumbersome, so I can totally understand your frustration. I didn't finish the systems of my latest 50m ship too.
    11. JinM

      Possible to fix "build mode cheat" now?

      We don't have this huge astronaut gameplay in the game anyway, so there arent any gameplay relevant secrets if people know the floor layout. You can allways hide your system blocks behind real blocks. Additionally with scanning people are able to see the layout of your systems anyway. I like...
    12. JinM

      An Urgent Message to Schine

      And even replies to some of them (including this year; newest reply is only 2 months old or so).
    13. JinM

      StarMade - PvP & PvE balance, Perspective & Direction

      Yes it looks allright for a few builders. But most of the people, including me, had troubles routing this stream. In the case that I needed to route a stream over 3 or more nodes, and there were multiple streams close to each other, it was unmanageable: On sector reload all the connections were...
    14. JinM

      Credits as an inventory item

      A simple chip item that saves the wanted credit number and can be dropped or stored, without any weight, would be better. Sidenote: Why is everyone so fucused on the idea that stored credits should have a weight? :D I mean it would make sense to give them weight from a gameplay perspective...
    15. JinM

      Credits as an inventory item

      I would like credits as item. If you want to have something simmilar right now just use fertikeen caps or shield blocks.
    16. JinM

      Communication

      Oh yes, I forgot to mention and now I think about it after reading the post from Jumpsuit: I don't use the Discord application, I just use it out of the browser. I don't like to install Discord too, because...well I don't know. Maybe I preffer the browser version for chat only stuff.
    17. JinM

      Communication

      It's allright, everyone can do what he likes in his freetime. :) No one forces you to join anything.
    18. JinM

      vanilla state fighters, and a way to have locked up sectors

      No, the devs build the fighters. And they are not minmaxed, but build for example with only one thruster so they have 50m/s thrust. Then you can hit each other with cannons. And all fighter build that you can select from to fight in the dome, are equally "bad". Just an exagerated example I am...
    19. JinM

      vanilla state fighters, and a way to have locked up sectors

      I think we have a missunderstanding here. The minmaxing is all what this suggestion is not about. The vanilla fighters provided by the devs and server owners are supposed to exactly counter the minmaxing by only allowing each fighter manually. That's what my suggestion is about: - The devs...
    20. JinM

      vanilla state fighters, and a way to have locked up sectors

      The challenge for the developers and server owners would be to build fighters where a battle actually is fun. Ofcourse hard fights and challenging fights can be defined as fun too. This is what I would define as the most unfun type of fighters: For example I once built a fighter with 10-10...