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Mass based docking is not to balance the ease of building big ships but rather not to encourage building flying cubes, which size based docking does.
Also mass based docking system have the advantage that we can precisely know how much mass current dock block can handle. So while docking a ship...
It may take a form like in Smite (similar game to LoL) where there are plenty of combinations for messages but i'd like to have 6-8 basic ones. What would they say can be decided by poll, but not necessarily.
I like the idea of collapsing messages.
Maybe not the tactical view or viewing...
Well i've tried to quote as many of Your text to keep the context but without copying Your whole post.
"4) explain your answers. Never assume the answers are simple. Always answer with: who, what, when, where, why ,and how. Obviously some of these may not always be applicable."
As we now have...
Yeah that's the flaw. There might be a mechanism which allow sending messages only every 1 - few seconds but imo it's not needed. If we get that binded key message system then it should work only between members of squadron/faction. If one player would be spamming all the time then people...
Neon_42 i'm following this thread and i've read all the posts. Schema had explained You why He is answering with "soon" but it seems like You doesn't care about his explanation because You somehow feel that this word is insulting.
It's not dodging the question, it's usually confirming that...
Firstly about some minor problem i have with chat window. Basically it's that messages are shown in wrong order
I started from sending "1" and then "2" and so on. So to read chronically messages players need to:
read a line
go 3 lines up
read 2 lines
go 3 lines up
so on and on...
That's...
gashnal
as above + the game is not balanced (so there isn't much of challenge) yet, because game is still changing and balancing it right now doesn't make sense. It was mentioned several times before.
The factory update hopefully would change crafting system that to make anything players need...
Neon_42 I think the problem is that You think games in alpha (pre-alpha) stage are in weeks/months and then go to beta where all the fancy features and balance and even more stuff are added. Well, it may be true for the next Assassins creed or CoD games based on the same engine ("but this time...
Once i tried to make an interplanetary bridge between two planets (in adjacent sectors) and it resulted in two different blocks exactly in the same space. Just some oddity.
Yeah, i know these blocks were on different entities.
Chairs made from wedges don't look cool. I want specific blocks for chairs, screens and other decorative/functional blocks. It would be best if these blocks wouldn't be typical cubes, but rather vary in sizes.
I don't know if it's possible, because so far every existing block is 1x1x1 but maybe...
Each thruster block give some thrust to the ship (as it is now, but not with this weird calculation system).
The overall thrust can be divided to acceleration and turning.
Acceleration can be divided in 3 different directions (forward/back, up/down, left/right), 6 directions is kinda weird...
IRL I would dodge projectiles.
And if in massive ships, in which dodging wouldn't be possible i would rather add mass to my ship with more passive defend systems (like in game shields or butter armor) than cover my ship with robot-arms. Except PD turrets which are awesome.
I think asking Mr.Nature for his allowance of posting this, would be polite but unnecessary. His opinions might have changed a bit since the time he posted this himself but it's perfectly fine for this post to be still used as a suggestion/source of ideas for other players.
Astronaut Cat would...
I don't think there is a way to add subs to live streams. Anyway, one user who made some sort of shortened transcription of previous Q&A session declared he would also make one for the upcoming Q&A. If i'm not mistaken.
So if You won't understand everything, after some time You can expect for...
Weeeell, i still think mass-based docking would be better so i keep repeating this. I wrote a question about it in Q&A thread and hopefully it'll be asked during Q&A :)
I like the idea of escape system, but i'm not a fan of flying cores. They are convenient in use, that's obvious, but single blocks flying around look pretty weird. So IMO escape pods should be made of at least few blocks. And to be honest we can already make these.
Just make a docking space...
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