Ok so i know everyone got really annoyed last time the docking mechanics changed, but hear me out.
I'm thinking of turret docking specificly, but there's no reason this couldnt be applied to the other type.
Currently the system for docking works like this: You expand the docking area by laying down a strip of enhancers in that direction, so you get something like this: (please excuse the crude examples)
Now, the reason i think this is a problem is that frequently with turret designs, the core is not in the centre (i allways build turrets with the core further back in the main body of the turret, with long barrels). This leaves me with a problem as i have to put the docking module much further foreward than i would like.
I suggest that it is changed to work like this. When you have docking enhancers arranged on more than one axis (an L shape for example) it system assumes that the enhancer on the intersection represents the position of the docking module, so your docking area would then be off center, like this:
This would allow you to dock turrets in tighter areas, and you would be able to have your turrets backed right up againtst any raised hull behind it (which is where im running into trouble). Basicly it lets everyone take full advantage of their docking areas, turret designs might become a little more varied, off center barrels etc.
However, if you only had your enhancers arranged in a single axis (a stick) it would have to work according to the first example (current mechanics) as it wouldnt have a reference point.
I hope i've made the idea clear enough, im not the best at putting ideas into words.
Edit: ltmauve did better diagrams, and changed the idea to include a second docking module as the reference point, to prevent breaking docks built using the current system. Please go look at post #10.
I'm thinking of turret docking specificly, but there's no reason this couldnt be applied to the other type.
Currently the system for docking works like this: You expand the docking area by laying down a strip of enhancers in that direction, so you get something like this: (please excuse the crude examples)
Now, the reason i think this is a problem is that frequently with turret designs, the core is not in the centre (i allways build turrets with the core further back in the main body of the turret, with long barrels). This leaves me with a problem as i have to put the docking module much further foreward than i would like.
I suggest that it is changed to work like this. When you have docking enhancers arranged on more than one axis (an L shape for example) it system assumes that the enhancer on the intersection represents the position of the docking module, so your docking area would then be off center, like this:
This would allow you to dock turrets in tighter areas, and you would be able to have your turrets backed right up againtst any raised hull behind it (which is where im running into trouble). Basicly it lets everyone take full advantage of their docking areas, turret designs might become a little more varied, off center barrels etc.
However, if you only had your enhancers arranged in a single axis (a stick) it would have to work according to the first example (current mechanics) as it wouldnt have a reference point.
I hope i've made the idea clear enough, im not the best at putting ideas into words.
Edit: ltmauve did better diagrams, and changed the idea to include a second docking module as the reference point, to prevent breaking docks built using the current system. Please go look at post #10.
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