- Joined
- Jul 3, 2013
- Messages
- 20
- Reaction score
- 7
I thought up of this idea during a fight with some pirates; I was losing hard and I needed to leave my dead-in-the-water ship. However, the second I stepped out, I was going to blasted to atoms by the pirates. I had no way to escape my metal tomb. As I sat there, listening to the pounding of AMC's against the remaining hull, I thought - I wish there was a way to eject the core and fly off. A sort of panic button, if you will.
Now, on larger ships, It might be viable to build a whole docked micro-ship in the styling of an escape pod but it's not so easily done on smaller ships.
So I submit to you - A suggestion for a small-scale ejection system: Escape-cores.
Simplistic, An escape-core would be a armored ship-core that can only be entered via a weapon bind and self destructs when exited. Plop it on your ship like a docked object and fly around with it. When things get too hairy, hit that weapon key and it'll switch to it and undock. Given that cores are speedy as it is, this will give you an much smaller, faster target to escape from those foes with, taking all your precious loot with you. Couple it with a little bit of the rocket trail effect and a initial boost in an upwards direction (relative to how you placed it) and it'll look like a proper punch-out system. Ace-combat, eat your heart out.
A more advance version could be a sort of 'warp out' system that drops you in a micro-ship/escape-core a sector or two away when triggered. Sure, you lose your ship but at least you made it out alive and you get a head start to escape in your little armored box.
To avoid abuse, they would have to be significantly more pricey than a normal core but thats the price you pay to save your stuff. Perhaps the core also has limited power capacity and, once the power is drained, it ejects you and destructs automatically. That would prevent players being able to run from every fight - a determined opponent could just follow the core.
BLEH, its just an idea. Any thoughts?
Now, on larger ships, It might be viable to build a whole docked micro-ship in the styling of an escape pod but it's not so easily done on smaller ships.
So I submit to you - A suggestion for a small-scale ejection system: Escape-cores.
Simplistic, An escape-core would be a armored ship-core that can only be entered via a weapon bind and self destructs when exited. Plop it on your ship like a docked object and fly around with it. When things get too hairy, hit that weapon key and it'll switch to it and undock. Given that cores are speedy as it is, this will give you an much smaller, faster target to escape from those foes with, taking all your precious loot with you. Couple it with a little bit of the rocket trail effect and a initial boost in an upwards direction (relative to how you placed it) and it'll look like a proper punch-out system. Ace-combat, eat your heart out.
A more advance version could be a sort of 'warp out' system that drops you in a micro-ship/escape-core a sector or two away when triggered. Sure, you lose your ship but at least you made it out alive and you get a head start to escape in your little armored box.
To avoid abuse, they would have to be significantly more pricey than a normal core but thats the price you pay to save your stuff. Perhaps the core also has limited power capacity and, once the power is drained, it ejects you and destructs automatically. That would prevent players being able to run from every fight - a determined opponent could just follow the core.
BLEH, its just an idea. Any thoughts?