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    1. jorgekorke

      A call for PvP servers

      I really hope that in the next updates, AI fleet mining becomes reliable. Right now it's useless, but the concept is the solution for all those grind problems.
    2. jorgekorke

      When do we 'lock-in' ?

      I can only hope you are right. I just don't believe that are that many sci-fi/space/sandbox fans to add in an spectrum that was not caught in the first release before. Let's see how this goes.
    3. jorgekorke

      When do we 'lock-in' ?

      Most of the people who are likely get to SM sees it on the "Products you may like" (not sure if that's the name because my Steam client is in Portuguese) since they may be sci-fi/space game fans, but you get the idea. And plenty of Early Access games appear there to me, so I'm sure SM do so...
    4. jorgekorke

      When do we 'lock-in' ?

      Nice heartwarming story, but the reality is sad. We will not have any new players after the "release" because of the Steam release. The game is not new and people hardly give second chances, specially on Steam where the average users gave a hundred of games on their libraries. That mistake in...
    5. jorgekorke

      StarMade v0.199.214 Auxiliary Power, Better Graphics, Better Textures, and Bugfixes

      Don't make quick assumptions. You, alone, are not the embodiment of the community. Those issues and narrow goals were already talked to the death by many people in the past.
    6. jorgekorke

      I miss living in Rio so much.

      I miss living in Rio so much.
    7. jorgekorke

      StarMade v0.199.214 Auxiliary Power, Better Graphics, Better Textures, and Bugfixes

      If spending 48 hours docking 800 super-minimum-optimized docked reactors on a capital ship means being a pro, then I don't want to be good.
    8. jorgekorke

      StarMade v0.199.214 Auxiliary Power, Better Graphics, Better Textures, and Bugfixes

      I'm so glad that the docked reactors are gone. I might consider return from my leave. Really laughing at some people who's got salty over it. Now very big vessels do have a disadvantage. Serves you right. This is a nice day. I'll head to the bar in happiness.
    9. jorgekorke

      An idea for a kind-of war-server

      Not quite. B&S is composed of death matches which teams brings their own ships. There are no bases no resource gathering. Also, if you die there, it's game over.
    10. jorgekorke

      An idea for a kind-of war-server

      Hmmm true. Thinking about it, perhaps it would be ideal if this hypothetical server only operated at weekends? Exclusivity of days makes it special, and everythig that is "rare" is valued among people. It's a possibility... Nice. I belive the part of allowing credit transfer is easy, because...
    11. jorgekorke

      An idea for a kind-of war-server

      Since the chances of success seem thin, I'll use this thread to dump the ideas from my mind before I get lazy with real life problems and forget it all So, developing the idea... Since Ares seems so similar, perhaps it could be modified further to adapt those adittional touches that it had come...
    12. jorgekorke

      An idea for a kind-of war-server

      Buy-with-credits seems easier, but I think it makes impossible to use the shipyards though :/ Not sure what this mod was about, but well, the factions of SMD would enjoy the two things: building their line-up, looking them ACTUALLY doing something, and finally getting into some action. This...
    13. jorgekorke

      An idea for a kind-of war-server

      I've been thinking about how hard is to have objectively fun in SM ever since some changes long time ago. The fear of taking risks, due to how long it takes to make up the structure of a faction. And then, a direct consequence to gigantism, which makes the game impossible to play to most of the...
    14. jorgekorke

      A moment of silence for the Modern Chain Drive

      I'd reccomend a simple solution, but it seems like the devs doesn't care. Over 50 approval seals, ffs
    15. jorgekorke

      Modernised Skid Racing - Take Two

      You know what? I'll probably make an appearance. Please tell me that the name Hornet is a reference to that Daytona USA arcade game.
    16. jorgekorke

      Buff warhead damage/radius poll

      Warheards should benefit more from bigger groups, and also, they could have a bonus damage if the ship entity has a player inside. I always wanted to go full allahu akbar on this game.
    17. jorgekorke

      Every single one of your favorite servers sucks: here's why

      It's good to remember that massive exploration, and the opening of other galaxies are bad to the server's database - makes things more heavy, to simplify it. So yes, if someone is going to be 10 zillion km away from the spawn galaxy in order to not be touched, I'd rather have them on single...
    18. jorgekorke

      Do not make this game die

      I'm totally late for the party, but I'd like to point something out. The OP is unclear regarding the word "meta". I consider "meta" the method of winning on a fight situation. A combo which is the most ideal from all possible outcomes. And, of course, I'm glad that the waffle guns are gone...
    19. jorgekorke

      Will this game stay PVP?

      Interesting question. I heavily doubt the game will go deep on that road, like the others said, PvP is a wish, which is hardly delivered by the game. Those activities you mentioned I see someone seeking them on a game like Elite: Dangerous, not on Starmade. But that's just me.
    20. jorgekorke

      Korke's old fighters 2016-04-26

      ***Interface active*** ***Authentication complete*** ***Welcome back, Battlemaster*** ***Searching for requested data*** ***Adquiring files - please stand-by*** ***Blueprint upload request received*** ***Please confirm the order*** ***Process complete*** ***Are you sure you wish to shutdown?***...