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    1. jorgekorke

      Strategy Treatment: Disposable Defense

      These points would be perfectly true for SM if the current fleet AI we have wasn't so dumb and retarded.
    2. jorgekorke

      Elwyn Returnity

      skoomer plz
    3. jorgekorke

      Race gates only last one lap

      Oh, so I need to use the marker tool even if i'm using only one gate (finishing line...) - Marking itself to itself... Weird, but it worked that way. Thanks, issue is solved, thread can be locked now.
    4. jorgekorke

      Race gates only last one lap

      I can send you the blueprint of the current thing to check it out, if you want.
    5. jorgekorke

      Race gates only last one lap

      Just did it, no good. Still ends on the first lap.
    6. jorgekorke

      Race gates only last one lap

      So I must place another gate? Where would you recommend, then?
    7. jorgekorke

      Race gates only last one lap

      What do you mean? I have made the 2D loop connected to the computer. Let me throw some pictures. One strip is where the loop of the race gate is, which is the finishing line. I though the number of laps would count, but it seems to only compute one single lap, and then, ending the event.
    8. jorgekorke

      Race gates only last one lap

      So, I've recently made a racing track and built the Racing gate blocks (2D loop, all correctly) on the "finishing line". The problem is, no matter how many laps I place when creating a race in the computer, it always finishes on the first lap. Am I forgetting something or is that a bug?
    9. jorgekorke

      Elwyn Returnity

      It took so long that I already got irritated with the game again and have quitted SM once again lol
    10. jorgekorke

      Interserver Facs Big Facs Small Facs Fight (is that a problem)

      PvP is so unrewarding in StarMade that you need to absolutely hate and despise the person in order to do anything at all.
    11. jorgekorke

      Interserver Facs Big Facs Small Facs Fight (is that a problem)

      Not at all. At least, from the people I hear, they quit SM for other reasons. Faction is one of those problems, but it's exactly the opposite vision of it, most complain from the lack of action.
    12. jorgekorke

      Dev Blog : October 21st 2016

      Eh, Ithi, let's be honest here. You can only really put over 6 layers of hull on big sized ships. Ships that would surely have a weapon big enough to make easy work on it. Armor is only really powerful when used with the docked entity exploits.
    13. jorgekorke

      [TAW.NET] Recruitment drive $20!

      Let's quit throwing accusations and use facts - TAW has 0 people online while some other (bad) servers with no rules (Freaks R Us) nor admins (Brearie's) are with a solid population. It must be something.
    14. jorgekorke

      [TAW.NET] Recruitment drive $20!

      TAW is empty, some big mistake was made, perhaps the email thing. I''d advice starting a new name to advertise as a new server while fixing this, since the potential income of players is gone for now.
    15. jorgekorke

      I feel like drinking today.

      I feel like drinking today.
    16. jorgekorke

      Elwyn Returnity

      The problem around titans is not the matter of combat balance (since we have fleets now), but performace. People without super-computers like me won't be able to even open the fleet tab to fight because the FPS will get near zero. That could be considered as killing other people's fun, and I...
    17. jorgekorke

      Elwyn Returnity

      Servers comes, servers goes, so many, many servers. So, I'll throw away some questions to decide if I'll play on it or not. No way I'm going to spend precious time grinding in a place which I know I'll get upset on. 1) What's the stance about block/mass restrictions on ships? Will there be a...
    18. jorgekorke

      Dank's Thread

      I wish you good luck. Setting a track for SM sounds like a big challenge, for the big variety of atmospheres we have on many servers. Build servers do have a more light-hearted atmosphere when you are into, while some PvP/Heavy RP servers may receive a more serious tone better. Perhaps we could...
    19. jorgekorke

      Multiple Invincible Stations

      I don't like the idea of encouraging multi-galaxy spanning. In fact, what you said as "people clumping in one single galaxy" is not really a problem at all because first, there is not enough people in a average server to fill out one single galaxy, and second, that makes meetings and fights more...
    20. jorgekorke

      Realism pique anyone's interest?

      Removing shields would break one of the challenges of ship building, specially on smaller crafts, which is to find the ideal balance between the three types of damage. I don't really like that idea. I think you might be looking for a Roleplay (RP) server, they don't allow doom bricks or...