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    1. S

      Faction Lock

      hell copy the display box's text function onto a permission block, and it checks a player, THEN a faction name. add a button that changes the list between "allow" or "deny". so lets say bob2 is a player, who is faction Rulrs. you could set the name to bob2... and deny that player exclusively, or...
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      The more credits you have the more likely pirates will try to kill you

      true, personally i do play with the pirates ships available as none, effectively turning them off. i should have expanded on that, not everyone knows how to turn them off, but we should assume everyone wants customization, and sometimes we want to go out and attack a small fleet, test our...
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      various enhancements

      who said it was? but a idea is still a idea, if they did not take inspiration, then this game would not have even existed... you objecting since the inspiration was space engineers? or because you don't like the idea of pistons and rotars in general? by the way, i prefer starmade to space...
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      System Tiers

      i don't mind minor grinding, there has to be some work for accomplishment, but grinding for a superweapon? then what, grinding for a super shield? super reactor? super is bad, once you've "super-ed" up, you can either easily crush everything (funny for a laugh, but boring very quick) or vs...
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      My Large suggestion thread.

      he's not saying changing the way the game starts, he's talking about adding a menu off the intial download and play menu. from there you'd open the options tab by a button, still before the game. that said, I think we can have a best of both worlds, if the options menu (BEFORE game starts) was...
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      Custom Species Epiphany

      you played spore recently didn't you? i had a similar thought a few weeks ago, except i was thinking of a contest using something like spore, then i just went screw it, and left it alone. how the hell did i not think of a simplified editor for the game? congrats. highly recommend, we should...
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      various enhancements

      yeah, although i'd like damage for overcharging things (and agree wholeheartedly that it'd be fantastic to damage things by overcharge) the problem is the way the game handles that sort of damage (or seems to anyway), namely, sun damage, random blocks in random areas, although it would encourage...
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      Optional Consumables

      actually i don't mind the idea of needing food to survive, and water... minecraft did it wrong, it should work in stages... stage 1 is full, as in you have the required water and food. stage 2 would be say 3/4, you'd have a small movement penalty (in gravity) and small "reaction" delay to all...
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      Gravity Field Generator

      well they already seem to be area field, a hack fix by the devs would be to check if a player is within range of the gravity every few seconds, and activate, IF a switch was set to on for the generator... of course, this only works if you are from "above" the ship... since you'd fall off...
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      bubble shields - the re-take

      had not thought of that one, but weapons obviously have some sort of friendly tag on them already, so let's pretend there is THREE ships. one friendly, you, and an enemy. now for some crazy reason, let's pretend your between them, but they also have a clear line of sight between them. by adding...
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      Jump Suppressor/inhibitor/jammer

      default "all" would be nice, since as we get nearer to a release, there will be more and more "instant" servers (people just hosting without config, or serious config...) and although many people would change it to enemy inhibiting, but personally, a field to block a jump drive would be...
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      various enhancements

      at first i was thinking of just jump drives and scanners, but there are so many little things that can be enhanced, instead of making various posts, i'm making a vote page. choices are unlimited, as in select as many as you like. of course, this is merely a poll for the devs to see, making it...
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      Intraship docking waypoints - teaching AI "how" to dock

      I like it, as for the ai ships not being able to keep pace with a mothership, why not have a range where FRIENDLY ships approaching the mother ship get caught in a (almost) gravity field around the ship (except "gravity" has no downward force defined, just free floating) effectively, the ships...
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      The more credits you have the more likely pirates will try to kill you

      i'm not too fussed which way this idea goes, but please have a server "OFF" function, otherwise those playing "creative" (*cough* cheat engine *cough*) will be very swamped when we set our credits...
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      bubble shields - the re-take

      surely detecting on the ship's surface would be more costly? especially with some of the crazy designs out there? i'm talking about projecting a fake wall in a spherical shape, as far as the client and server are concerned, they'd be the actual ship... i'm suggesting a dirty hack if that makes...
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      creatures

      (sorry for all the new topics) just a thought, we need creatures, dev's need ideas... hold a contest of design ideas, to use in whole, or in part, for creatures. i'm talking snakes, to humans, to twenty legged murdering planet eating pacman mouthed super monsters, whatever... as long as it shows...
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      bubble shields - the re-take

      i've been in a few discussions about bubble shields now, the real problem (i think) comes from the approach, at the moment we are proposing rendering a entirely seperate entity to the ship, whilst still keeping it attached to the ship, this would crate a intense amount of processing, yes the...
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      station blocks on ships

      stations are still useful, you still can't make a faction home a ship for example (although we should be able to track faction members as waypoints, and need to be able to tag things of interest for the faction) stations would not incur the respawner penalty for example, also note that a ship...
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      Station and planet shields

      i think i can see a little confusion, i'm thinking the author is referring to "bubble" shields, as a shield that has a gap between it, and what it's protecting, not that it's rounded and oval/circular. there was a minecraft mod that did a very good "shield", (yes it was ages ago, so some details...
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      station blocks on ships

      why not remove the restriction of placing certain blocks on other things? if anyone has ever played with the deadulus class remake from stargate, you'd know it's quicker and easier to smash through the ship then to take the numerous levels of stairs... or perhaps you've been annoyed with not...