Okay, have you ever thought, MAN, I wish I could make something unnecessarily complex in order to do something simple? Me too, so I'm going to avoid that.
System tiers:
Now Superweapons would be possible, and multiple effects would work exponentially, same with supports.
If you want it really overpowered, previous tier weapon computers can be linked to higher tier ones while retaining their effects and supports.
Tier 2 is twice as powerful as T1, T3 is twice T2.
EXAMPLE ONE: Execution Superweapon
Picture diagrams to come....
System tiers:
T1: Current systems (Basic Systems)
T2: Standard Systems
T2: Standard Systems
Weapons: Weapons could have tiered computers that allow multiple effects to be added, Or support systems, or both.
T3: Advanced SystemsBalance: They would be expensive to make, like REALLY expensive and couldn't be bought at shops.
Other ship systems: Simply more condensed and more efficient, like instead of how power blocks work, they would increase linearly with group size.
Balance: Same as above.
Weapons: More effects and support systems
Balance: Exponentially harder to obtain
Other ship systems: Same things, but now don't have to be connected in groups, kinda like shields work in groups
Balance: Same as above
Now Superweapons would be possible, and multiple effects would work exponentially, same with supports.
If you want it really overpowered, previous tier weapon computers can be linked to higher tier ones while retaining their effects and supports.
Tier 2 is twice as powerful as T1, T3 is twice T2.
EXAMPLE ONE: Execution Superweapon
Weapon tier 3
Controller: T3 Missile
Effects: 3 Tier 3 Explosive effects, for a total equivalent of 108 times normal.
Support: 3 Tier 3 Damage pulse 108 times normal buff, Will not list lower tiers that can be linked with effects
Cost: Only for people who have infinite moneys to hire every person in the multiverse to gather twice the material in existence EVER, told you it wasn't OP for its cost
Controller: T3 Missile
Effects: 3 Tier 3 Explosive effects, for a total equivalent of 108 times normal.
Support: 3 Tier 3 Damage pulse 108 times normal buff, Will not list lower tiers that can be linked with effects
Cost: Only for people who have infinite moneys to hire every person in the multiverse to gather twice the material in existence EVER, told you it wasn't OP for its cost