So basically I was thinking about how in the future we might be able to create our own species/race to play as or encounter as a mob in StarMade and it made me think about how we could be made using voxels like ships are made.
But then I figured "what if our species/pets/mobs were made in an editor that lets us use whole parts (rectangles, cones, general geometric shapes) to compose the species' body?"
Coupled with a decent animating system for moving the parts of the creature, we could have decent looking (or at least dave-looking), user-generated models.
All of this of course further down the line when the core aspects of StarMade are stable.
But then I figured "what if our species/pets/mobs were made in an editor that lets us use whole parts (rectangles, cones, general geometric shapes) to compose the species' body?"
Coupled with a decent animating system for moving the parts of the creature, we could have decent looking (or at least dave-looking), user-generated models.
All of this of course further down the line when the core aspects of StarMade are stable.