Saber's Thread

    nightrune

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    In stream you asked for examples of decoration blocks like you would like to see. I remembered one that I absolutely wanted. Either add a texture to the current button or activation block or a new block.

    I would like a block that is just the connecting wires from button or activator block. Basically just the two wires that come out of the center block. Would be nice if they lite up, but they don't have to. It should have most rotations. I think it would be a great block for tech details and also for showing damage behind panels among many others I have not thought about. Just a simple 2 wires from one side to the next that can rotate anyway and connect to the button or activator seamlessly.
     

    Lone_Puppy

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    In stream you asked for examples of decoration blocks like you would like to see. I remembered one that I absolutely wanted. Either add a texture to the current button or activation block or a new block.

    I would like a block that is just the connecting wires from button or activator block. Basically just the two wires that come out of the center block. Would be nice if they lite up, but they don't have to. It should have most rotations. I think it would be a great block for tech details and also for showing damage behind panels among many others I have not thought about. Just a simple 2 wires from one side to the next that can rotate anyway and connect to the button or activator seamlessly.
    That would be awesome for detailing.
    maybe it could also have a logic function. Not sure what. Maybe a relay that passes on the state of the sending block to blocks slaved to this block?
    [doublepost=1472682134,1472682048][/doublepost]Saber, I noticed dropping the Torch in game it displays as the Laser.
     
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    If you check his YouTube channel, he put up a video last week explaining why he hasn't been on lately.
     
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    Just depositing an idea here, because it doesn't belong in Kupu's thread.

    A decorative but functional block I'd like to see is a fence/railing. Lot of people build a lot of balconies, and the smaller ones can't accept a 1/4 slab. (Also they don't do diagonals

    No rush, just leaving this here to accumulate furry bits.
     
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    I forgot to add the render to the news post, so here's some info on the new blocks.


    White Light Bar
    Poly Count: 34
    Info: Before replacing the light rod sprite with their own model, a new light was desired to further test the LOD systems strain on the game and client's machines. Once we know a large number of 3D models being used in a relatively small area won't cause performance issues, more sprites can be replaced with 3D counterparts. Currently there is an issue with not being able to have 3D models activateable, so you can't currently turn the lights off, Schema is looking into that however and we should have it fixed relatively soon. We will also likely be adding these lights in every color and adding them to the light multi-slots once they are working properly.

    Mushroom
    Poly Count: 64
    Info: The mushroom is the first already existing block to be directly replaced with a 3D Model. Because mushrooms naturally spawn on Red Planets, this is an integral step to testing the effect of many 3D objects in a relatively small amount of space.

    Hopefully these posts help provide some additional insight into why certain things are added, or just give you a better behind the scenes look in general. Let me know what you think of them. :)

    P.S. the Console has been renamed from Console One to Decorative Console (Blue) to better match the naming convention of other blocks like the decorative computers.
    I hope we can keep the light rods, they are good as "chain" for a lot of things when they are on off state.
     

    serge1944

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    Still no post from the great Saber.
     

    Saber

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    Hey sorry everybody! Been super busy since I got moved and still getting things in order. The good news is I'm just about ready to show some stuff off, I can't yet but I can at least respond to everyone here to get myself caught up, so here we go:

    I herby declare Saber rendered obsolete by rails :p
    Alright, well time to pack up my bags. It's been great fun everybody! o/

    I believe I've informed you of this in chat, but I also want to say this officially here so people can see it. The final decision on both stairs and ladders has been postponed until later in development. After a discussion with both the team and the council it has been decided that they are both low-priority as well as (in the case of ladders) would require additional work from schema that he can't currently spare. This does not mean that they will, or will not be in the game in the future, it just means that it hasn't yet been decided. So they're Schrodinger's Stairs at this point.

    I think that's a great idea and I can bring it up to Schema in our next meeting. I'm assuming it's possible but I honestly can't say for sure. In truth I had designed the consoles with the intention they would be stood at and will end up making other display type decorations for sitting at, but your point stands regardless, we need to be sure we can sit in front of LOD objects.

    I would like a block that is just the connecting wires from button or activator block. Basically just the two wires that come out of the center block. Would be nice if they lite up, but they don't have to. It should have most rotations. I think it would be a great block for tech details and also for showing damage behind panels among many others I have not thought about. Just a simple 2 wires from one side to the next that can rotate anyway and connect to the button or activator seamlessly.
    Hmm, a lot of people have been asking lately for LOD buttons, so they don't have to use the big huge button block next to everything. Once we get interactions with LOD objects working correctly I could see that being a possibility, however I'm not sure about the wires you suggested. My main issue with it is that there isn't necessarily a need for it, like minecraft's redstone where you have the trails of it around, you don't have to do that with wires in your ship. I worry it might be misleading to new players, but also I'm not sure how much it would add to the interiors of ships visually, where we could maybe just use a full-block of wires instead.

    I appreciate the thought put into it and I'm definitely open to hearing more about the idea, but at the current time I'm not sure it's something I'd want to pursue.

    Saber, I noticed dropping the Torch in game it displays as the Laser.
    Thanks for the heads up, I can talk to Kupu and Schema about that to see whose area that falls under.

    Just depositing an idea here, because it doesn't belong in Kupu's thread.

    A decorative but functional block I'd like to see is a fence/railing. Lot of people build a lot of balconies, and the smaller ones can't accept a 1/4 slab. (Also they don't do diagonals

    No rush, just leaving this here to accumulate furry bits.
    Actually I think you owe the council some thanks. So we (the Schine team) had a meeting with the council last week and they brought up stairs, ladders, as well as "fences". I was opposed to the idea as when I hear fence I just think minecraft, however they discussed the matter with me further and explained they mainly wanted railing and told me all the reasons slabs weren't as sufficient as I had thought they were.

    Long story short, we're getting a handrail block in the game. I'll have some pics of that later this weekend. :) Oh and with how it looks currently if you flip it upside down it makes a nice fence too. :)

    I hope we can keep the light rods, they are good as "chain" for a lot of things when they are on off state.
    Don't worry, it has never been intended for Light Rods to go away. Light Bars are simply an additional light, which we needed as an LOD object to test out that system. There are still some things to fix with it, but once it's working we'll have every color of light bar and it will be added to the light block and light rod multi-slot. Light rods aren't going anywhere. :)
     
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    Dude, I'm thankful you even read it, let alone replied and are undertaking it. I always feel a bit starstruck when you famous players notice me. ;)

    (I will crawl out of your butt now)
     
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    Praise almighty Saber! He who studiously fights off obsolescence!
     

    Saber

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    Dude, I'm thankful you even read it, let alone replied and are undertaking it. I always feel a bit starstruck when you famous players notice me. ;)

    (I will crawl out of your butt now)
    lol you asked me a question in my thread about 3D stuff, you shouldn't be so surprised. :P And don't worry about it man, I came from the community just like everybody else, just a guy that makes videos (when he has time).
     

    therimmer96

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    Detailed Daves, but only up close! (Silly thought)
    No thanks, would mean needing to create 2 skins, one detailed, and one not. Customizability should be as easy as it is now.
     

    Captain Tankman

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    maybe just giving us the ability to make high-res skins, but no model change for Dave IMO