Saber's Thread

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    So, allthough I get the funny reminder this thread is 2 months old, any idea when the next dev stream will be Saber?

    The silence about this is surely deafening ;)

    Greets, Jan
     

    Criss

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    So, allthough I get the funny reminder this thread is 2 months old, any idea when the next dev stream will be Saber?

    The silence about this is surely deafening ;)

    Greets, Jan
    Later today, at 12pm EST till 4pm EST. If schema is around we will be doing more than just building.
     
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    Ah, timezone arithmetic, so you guys in Europe don't have to do this again, 12pm EST is 18:00 in CET (GMT+1). :)

    Greets,

    Jan
     
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    OK so, 19:00 (7:00 PM, GMT +2), and goes on until 23:00 (11:00 PM)... mkay, I can do that...
     
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    Hey Saber, I have a question regarding the addition of a new non-cubic block to Starmade. What is the likelihood of us getting a railing/fence of some sort, and how long should we expect to wait for it? It doesn't necessarily need to be complex. A simple black or dark grey railing would be sufficient and compatible with most builds. Aside from its intended purpose, railings would also be useful as a decorative detail in ships, which would be interesting to see.
     
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    like this ?
    Screenshot_4.jpg
    .. sadly the light s would need to be physical for that ... maybe a simple change would do that ?...
    is there a valid reason for them to be none physical .. from a building standpoint?
    i havnt used them ever in a way where they couldnt have been i think

    Saber ... while on it

    Screenshot_6.jpg
     
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    Ithirahad

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    .. sadly the light s would need to be physical for that ... maybe a simple change would do that ?...
    is there a valid reason for them to be none physical .. from a building standpoint?
    If those were physical, they'd be full blocks. We still don't have 3D mesh block colliders yet, and from the looks of it we won't for a long time...
     
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    hmmm .. good point
    so .. the same object without light effect as a handrail as a physics object then ?
     

    Ithirahad

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    hmmm .. good point
    so .. the same object without light effect as a handrail as a physics object then ?
    Creating a handrail that works as a physics object will require 3D mesh colliders one way or the other.
     

    Valiant70

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    Saber , we are currently missing the corner shape's antithesis, and it's a huge pain in some cases. The game will never be finished without that shape...
     
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    Ithirahad

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    Saber , we are currently missing the corner shape's antithesis, and it's a huge pain in some cases. The game will never be finished without that shape...
    Not a Saber problem. Only Schema can fix that, and you know how attempting to reach him is...