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Forums
StarMade Portal
Suggestions
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Tone down randomized backgrounds.
Ithirahad
Jun 29, 2014
5
Replies
5
Views
737
Jun 29, 2014
Ithirahad
Poll
Ammunition based weapons
AtraUnam
Jun 28, 2014
3
Replies
3
Views
726
Jun 29, 2014
AtraUnam
Poll
Thrust issues, unneeded friction and imbalanced environment. Except this isn't a workplace.
Matt_Bradock
Jun 28, 2014
7
Replies
7
Views
997
Jun 29, 2014
Matt_Bradock
=+>-(Ignore this thread, it was a bad and incorrect idea)-<+=
FunnyBunny14
Jun 27, 2014
7
Replies
7
Views
1K
Jun 28, 2014
FunnyBunny14
Hardpoints
Viridis00
Jun 28, 2014
4
Replies
4
Views
1K
Jun 28, 2014
SkullCollector
Improved home base
FunnyBunny14
Jun 28, 2014
2
Replies
2
Views
1K
Jun 28, 2014
FunnyBunny14
Adding ship-types
Hamsta
Jun 26, 2014
12
Replies
12
Views
2K
Jun 28, 2014
Lecic
Poll
Flight mode - Activation module triggers
AURAvulpes
Jun 26, 2014
7
Replies
7
Views
3K
Jun 28, 2014
AURAvulpes
Adv Build dimension and block limitations
Voldrath
Jun 27, 2014
4
Replies
4
Views
3K
Jun 28, 2014
Aecetym
No "Space Friction" When Accellerating
Yetimania
Jun 26, 2014
19
Replies
19
Views
2K
Jun 27, 2014
karkinosz
K
A Couple Miscellaneous Suggestions
1adog1
Jun 26, 2014
4
Replies
4
Views
677
Jun 27, 2014
FunnyBunny14
Locked
Power crystals.
Borr
Jun 25, 2014
2
20
Replies
20
Views
3K
Jun 27, 2014
fire219
0.158 Copy/paste no symmetry problem
SkylordLuke
Jun 26, 2014
2
Replies
2
Views
975
Jun 27, 2014
the guyver
I
Shield Viewing Block/Energy Viewing Block
incorruptable
Apr 14, 2014
4
Replies
4
Views
934
Jun 26, 2014
JNC
Capital Ship Torpedoes
Ixalite
Jun 25, 2014
2
Replies
2
Views
2K
Jun 25, 2014
Ixalite
My idea of warp drive
aceface
Jun 25, 2014
9
Replies
9
Views
1K
Jun 25, 2014
GROOV3ST3R
Poll
Yellow and Green Hazard Stripe Block Variations
Mattimeith
Jun 25, 2014
1
Replies
1
Views
690
Jun 25, 2014
Mattimeith
Poll
Yellow and Green Hazard Stripe Block Variations
Mattimeith
Jun 25, 2014
2
Replies
2
Views
882
Jun 25, 2014
CyberTao
R
Dis-Integrator uses
Renegade Dalek
Jun 25, 2014
2
Replies
2
Views
1K
Jun 25, 2014
Ixalite
Turret (balancing) arc/facing and docking logic. AI with more options and targetable missiles
Admiral.Piett
Jun 15, 2014
15
Replies
15
Views
2K
Jun 25, 2014
Ithirahad
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