Anyone else getting a "Bounds must be positive" error when trying to insert factions into server?
I used this command and got the above error, when trying to insert NPC factions into a previously generated world that had none...
/npc_spawn_faction_pos_fixed "Irdalith" "Irdalith NPC faction" "Outcasts" 10 -56 7 -9
EDIT: I may have cracked this one, I think I mistook the coordinates as SECTOR coordinates when they were in fact SYSTEM coordinates, so whatever I was trying to create wasn't getting ciable traget coordinates...
Yes, galaxies are each 128 systems wide so in this case, anything between 64 and -64 is an acceptable parameter
You know... maybe I figured that other people were having an issue and maybe.. just maybe... that someone at Schine or the surrounding team gave a damn when people were having issues and would point out to the support people if it looked like it was a support issue. Also, what forum software doesn't support moving?
I suppose it's just that the General Discussion forum is a black hole that everyone ignores and treats like a third class citizen.
Points taken.
Missing out
[doublepost=1482083376,1482082950][/doublepost]It's frustrating not being able to enjoy this with my friends. My friends also would like to enjoy the faction update, but they can only do it in single player. Nobody has answered the post (dev/support wise) in nearly 4 weeks. Now that someone replied to it and I provided more info nobody has yet replied.
Support of this game seems to be pretty garbage as of late. I guess it all stems from a lot of frustration of features being thrown into the game with no support backing it. All the things being added to the game seem to work half the time and while you can tick off a checkmark saying that the game has support for some feature. Good freaking luck getting it to work right.
I did manage to get someone on the dev/support staff to join my server and test out the fact that missiles do no damage to pirates if they cross sector boundaries, but that's still broken to this day. This was tested months ago.
Schine is small and most of us work on Starmade as a part time job. I keep myself busy with the bug tracker and testing of the game, while AndyP does support. Neither of us has the time to keep track of forum threads and we stick to the official ways.
If there are bugs, report them on our
bug tracker where we will progress them so our small dev team can work as efficiently as possible.
If you have support issues, contact us
here and Andy will help you out.
I only look at our tester group chat and on our bug tracker so if the issue isn't mentioned in either, I'll never know. I've spent 32 hours on Starmade the last week and none were on the forums. We do our best, but we can never meet the efficiency of large Development teams, funded by a Publisher.
As for your issue about missiles, it's not the only one in queue as you'll notice on our bug tracker. I doubt it will be the first one to be fixed since there are plenty of other more severe issues listed.
I wish we were as good as you expect us to be, but we obviously aren't. I'm sorry and I hope we can resolve this npcFaction copy issue as fast as possible.