This one has been fixed a few hours ago, yesIs this nasty bug fixed in the live build yet? T1755 Dev Build crashes due to syntax error in cube-3rd.vsh Just asking because it prevented me from playing the dev builds to test. >.<
Temporary fix: a .sment file is a .zip file. Just extract the contents after changing it from blueprintname.sment to blueprintname.zip.So... since applying this update, every time I attempt to launch the CATALOG MANAGER from the main menu, it crashes my client and makes me sad. Did a full system reset but no dice - it's broken.
no problemMacThule can you send me your log.txt.0 after crashing the game
[doublepost=1470154192,1470154159][/doublepost]either pastebin, or give them to a tester please
Tried to increase memory settings to 4096 - 1024 - 256, upon starting the game I immediately got the following error message:I wasn't near a planet, and the only thing within rendering distance was my 40,000 mass WIP cruiser that the game could handle fine before the update. I'll try adjusting my memory settings.
About the logs... how do I know which one's the right one? I got like twenty-odd log.txt files and same amount of serverlog.txt files. Just the highest numbered ones?