Starmade v0.194 - Shipyards

    StormWing0

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    Challenge build a shipyard for a 12000km sector size :)
     
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    Awesome! Great work! Since the last two updates my main ship always crashed the game when I entered the weapons tab. This is now finally fixed! Thanks to schema and the Schine team! :D
     

    Blakpik

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    Yea there's really no size limit for the shipyards, like so:
    The problem is that they dock to the core, so if the core is towards the back of the ships (as I tend to build them) then the shipyard is going to have to be massive. Also, having a single block in the middle of the shipyard annoyes me an I don't know why.
     

    Lecic

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    The problem is that they dock to the core, so if the core is towards the back of the ships (as I tend to build them) then the shipyard is going to have to be massive. Also, having a single block in the middle of the shipyard annoyes me an I don't know why.
    The solution to that is to move the shipyard anchor based on the ship you want in the shipyard. Of course, that's rather annoying. This should be fixed once we get multiple anchors per shipyard.
     

    Blakpik

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    The solution to that is to move the shipyard anchor based on the ship you want in the shipyard. Of course, that's rather annoying. This should be fixed once we get multiple anchors per shipyard.
    Perhaps... After a few hours, the single floating block is driving me twatting insane, is there anyway I can attach it to the main part of the station without bollocksing it up?

    Edited it because of 'Profanity'.
     
    Last edited:

    Ithirahad

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    Uh, since when the fuck did we ever need to edit our posts to remove profanity? o_O

    Regardless, no, there's no way to attach it to the station. It's a ship core location marker, why should that be logically possible? If it was, it would look weird anyway... If you docked a ship there would be some kind of structure sticking through it. :p
     

    Blakpik

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    Uh, since when the fuck did we ever need to edit our posts to remove profanity? o_O

    Regardless, no, there's no way to attach it to the station. It's a ship core location marker, why should that be logically possible? If it was, it would look weird anyway... If you docked a ship there would be some kind of structure sticking through it. :p
    True... Fine... I will accept the single floating block, I probably won't kill my family.

    Also, excessive profanity is against the rules, I swear a lot, I'm trying to swear less so I don't get attention from the mods.
    [DOUBLEPOST=1440313232,1440311486][/DOUBLEPOST]
    Challenge build a shipyard for a 12000km sector size :)
    No.
     
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    Been looking forward to these for quite a while. Hyped to see what they can actually do. Off to a single player test world!
     
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    What about bind factory to shipyard? So it can create necessary blocks.

    Oh and patterns should be at least sorted if not searched.

    SFMBE
     
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    having a single block in the middle of the shipyard annoyes me
    I have to agree, it looks strange. I'd be okay with it if the anchor block were only visible in build mode, much like the area trigger blocks.
     
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    anyone else notice with this update that missile damage changed? my station raider missiles do no damage to shields now when before they did decent damage.
     

    Lecic

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    anyone else notice with this update that missile damage changed? my station raider missiles do no damage to shields now when before they did decent damage.
    Are your missiles piercing? Piercing at 100% does no damage to shields, I think.
     
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    am I the only person whose shipyard-made ships decide to undock all their turrets after a relog?
     

    Tunk

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    So far Im loving it, convering ships to designs and decon/reconstructing them has made me a very happy chappy.
    No need to clutter docking space up with a dozen half complete projects.
     
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    am I the only person whose shipyard-made ships decide to undock all their turrets after a relog?
    Did you use the new Advanced build turret button? I'm having a terrible time with that. My turrets made that way either self destruct or will not let me remove them. Building them manually after leaving the shipyard is the only stable way. Sadly. I have not found a way to build turrets in the yard.
     
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    I tested the shipyard, and when I made my science vessel a design, it would not build properly. Wireless logic was defunct, and all the docked entities glitches and became stuck, somehow not even connected to the main ship. Also, when I tested the design out in the virtual sector, what few entities that actually spawned somehow followed me back into the sector with my shipyard when I exited test mode. Are these bugs well known, or am I going to have to file a bug report?
     

    Blakpik

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    I have to agree, it looks strange. I'd be okay with it if the anchor block were only visible in build mode, much like the area trigger blocks.
    But then how would you dock to it?