- Joined
- Sep 2, 2013
- Messages
- 77
- Reaction score
- 13
I hope it's is soon I have a starbase needing wedges badly!!I will see what we can do about that.
I hope it's is soon I have a starbase needing wedges badly!!I will see what we can do about that.
Thank youJust want to give a big THANK YOU to Bobby Bighoof and all the people involved in getting this program off the ground and to those you that will be working on SMEdit 2. Very much appreciated.
if the issue is not resolved pm me here with the log in name and I will manually activate it.I don't seem to be receiving a confirmation email. Its not in my inbox or my spam folder. Is there another site to download this from?
I will see what can be done thank you for the idea it is very helpful.Bobby, I have scoured up more information for SMEdit Classic and 32-bit Windows+Java that may be of use to you.
As we all know, 32-bit Windows has a memory ceiling of 4 GB of RAM. Of this, a 25% to 30% of this is automatically allocated to the OS kernel for use. This leaves the user with 3.2 to 3.6 GB of RAM for other programs to use (your mileage may vary).
32-bit Java has a theoretical limit of 4 gigs as well. However it is constrained by factors such as the free memory of the swap file, kernel address space usage, memory fragmentation, and the VM (virtual machine) overhead. As a result the actual in practice memory 32-bit Java has available to it is much lower than 4 GB. In fact, in modern 32-bit Windows computers (from XP to Windows 7), the actual estimated maximum heap size 32-bit Java can use for applications (such as Starmade and SMEdit) will vary from 1.1 GB to 1.6 GB (I'm limited to 1152 MB/1.1 GB for SMEdit).
Because of this. SMEdit Classic's feature to select how much memory to give it is best suited to 64-bit systems (and the vast majority of us already do). This information won't matter for the 64-bit users. It will for 32-bit users. If SMEdit Classic's startup screen can be made detect if you are on 32-bit Windows, could it also be made to display a message to the user that it cannot go over 1 GB of memory due to the limitations of 32-bit Java on their 32-bit OS?
You need to give more detail than this. Were you messing around in an older version of StarMade and then moving back to the current build? Beyond that, assuming the simple act of "File > Open" is making it break... The experience I noticed is that a couple of NPC space stations (both of them pirate) broke somehow and while StarMade could load them, I had to manually delete them from the database before SMedit would work properly.Any idea what could cause the error: Unhandled exception in thread Open (ship name) ? I can't even open ships that could be loaded yesterday.
Let's get the debug info. Since the debug tools for SMedit Classic don't save the errors to a file, we have to do it a bit differently.I haven't messed with anything. I just tried to load a ship to move it's core but it didn't work. After that i tried loading other blueprints that could be loaded before but it still couldn't do it.
Here is a pic of it: The error is on the bottom left corner.
That is because Bobby made it a requirement to have an account on his site/forum before you can download anything.
There's an alternate method to get SMEdit Classic from its gitub under "main svn".Bobby Bighoof said:Sorry for the inconvenience of registration, but we need to know who is using the application and to start to build an actual support for the application based on more than just people tossing me a like here on the main game forum. Don't get me wrong I enjoy the love here, but I have way too much in the works and planned for this development and need to start to understand what the needs of the community are who use the application to make sure we get it all or at least what we need.
Yeah sorry about the need for registration to get a pre compiled copy of the app. The gethub is up to date now and has a the open source files available. (needing to be compiled naturally lol)
"what app game is our app for" isn't even proper english, not even close. Starmade isn't an even app, and neither is SMEdit. The question is confusing and horribly worded.its star made ur in a star made forum wtf else could it be
It'd be a lot more convenient if they'd just upload it to somewhere that doesn't require people to make another useless account for some website they don't care about to download it.Keep in mind there are people here who haven't got a clue how to compile anything as they aren't programmers. Maybe at some point when things are stable a pre-compiled version will go up on the github. Until then if you want a precompiled version and don't know what (or how) to do to compile the svn stuff, you have to get it from Bob's SMEdit site.