I've seen this a few times. Can we dig a little deeper into, stupid and adds nothing to game play? We have our reasons for keeping them that I'll hold onto for awhile (We hold onto information because untainted/raw comments are the best kind of comments/feedback).
Like someone else said its basically a "check mark" block. It adds nothing to the game but a dimension requirement, which sounded like a great idea at first,but now we have our hands on it its not very much different than the old system, so the core problem hasnt been effected at all. Even if you added a secondary function to stabilizers it wouldnt matter because the dimension requirement is the CORE PROBLEM. That is what has to go away.
Its just not fun for anyone(according to this thread.) Either choose to spend alot of space on reactor blocks or ideally get equal power with less blocks and use that new unused space for additional systems/interior- what would you pick?
My suggestion that you can implement TODAY easily: Make 1 reactor block equal to either 100,20, or 50 current reactor blocks. Stabilizers and chambers need to scale to it too. Boom there you go all the problems gone, no need to remove stabilizers, no ship shapes better than others, no huge space investments, MUCH easier for new players, easier to remove and replace and update in the future.
All you would need to power ships and stations is a reactor the size of a fridge or always less than 20x20x20. Huge ships like The Black, which is somewhere on the top of the community content for people who are not familiar, can require more.
This would be my ideal change for starmade, because I hate spending blocks for passive systems when I can do anything else there instead. We already have "required single blocks" in all ships today: The Core, Faction Module, Radar Jammer. I dont see any problem that would arise with making power a low block count system either. Maybe harder to destroy to kill your enemies but that can be fixed with the new Information update or in the future weapons update with weapons that target power. I know we can just change the config value to do this right now, but if you think about all my other points it would be a great idea to do it Starmade wide, atleast to test out for a while. 1 week?
If you hate the idea please let me know why! I want to hear what other people think of the dimension requirements. Yes it will make building power into even less of a mini game (but you can still have stabilizer webs) but I think the sacrifice is worth it. If you dont add this feature then yeah I think stabilizers should go and/or have a drastically lower required distance and block count because both those factors make long ships better. Plus its too extreme right now but that might be fixed when you scale all the system outputs accordingly.