( ͡° ͜ʖ ͡°)BARRACKS, HEAD IN BACK
(as in the latrine, not "go to the back to receive head")
Ah. That's what it was. Everytime I tried to pretty it up I was like "why does this still look so unfinished? Thanks!Those are nice, especially like the Barracks I'll have to steal the bunks & room layout sometime :p
Engineering however is too systemy, it should be a bit because its an Engineering room but at least cover up the back wall better & some more of the shield cap faces and it might look pretty convincing right away.
My god sir, I had not thought to use the ice wedges in that way yet. Amazing. Also for the love of my sanity put those babies in spoiler tags!Not My ship build but the interior is my handy work. I Present to you the Jehavey'ir-Type Assault ship By lordzorax and custom interior by me.
If you are referring to the engine room, there are no ice wedges present on the upper conduits. those are actually on a separate entity docked above the chamberMy god sir, I had not thought to use the ice wedges in that way yet. Amazing. Also for the love of my sanity put those babies in spoiler tags!
which means 4x as much blocks to place for the same size ship, no thank you sir. Or add a system for certain areas to get the 1/2 size blocks or something (I'm no expert)Those are some stunning interiors. Now if only we wouldn't have to have five metre high rooms to achieve believable proportions... funny how rooms in real life tend to be around 2½ metres high; makes me wonder if halving the voxel grid wouldn't be a much more enabling change than any decorative blocks that could be added, or even incorporating 3D models. My guess is the first game to have a true ½m grid will become the next Minecraft; I think Starmade's engine might be able to pull it off.