DISCONTINUED

    Making Credits have value in game, make the following items restocked only at spawn

    • Jump-Comp, Scan-Comp, Cloak, Radar; ; not craftable 50k each

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    I actually like this idea, to put peoples fears to rest publish the admin command logs in real time, it would be pretty easy to do and you could set a filter on sensitive information such as what sector a normal player is in.
     
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    With the limited availability of credits to spawn stations, and the necessity of stations to survive in EI, I think that contests, races, and competitions for credit-based prizes would be pretty competitive; the credits have a high adjusted value. Maybe a weekly small craft (fighters, shuttles, scouts, bombers, vettes, etc) design competition followed by a melee or race between the same ships with a prize for design and a separate prize for victory, maybe 50M or 100M credits.
     

    CyberTao

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    Damn....
    Thats a lot of shit for a despawn command
    Tbh, that's a script that is repeatedly executing the same few command lines over and over. If you break it down's mostly just;
    #REMOTE##unknownName# (/127.0.0.1:60330) used:
    'DESPAWN_ALL' with args [Station_Piratestation, all, false]
    I assume the "#UnknownName#" means it's being issued through the console? No one is asking for a real time log of the admin commands, and if you are writing something to read the log, surely you can set it to not record the commands that start with #UnknownName#?
     
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    Well that works well. I've hosted small competitions before, but all of mine will likely be short-notice (few hours) because my play time is extremely unpredictable.

    Lets do this: I will provide a 50mil, 25mil, and 15mil prize, for 1st/2nd/3rd place, but everything else will be organized and run by the Community. If there is a combat competition also, will up these reward amounts to help compensate any lose of items.

    I am not a fan of Admins being a part of the game, since the very nature of an admin or admin commands breaks any level of immersion, hence the by-laws laid out now in the First Post. So can use the give_credits command for the prize, but everything else organized by player factions/community. With one exception being increased prizefor any one who goes into a combat contest, since things tend to get blown up in pew/pew.
     

    Az14el

    Definitely not a skywanderers dev
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    If I had to pick one, it'd be option 1) Faction modules not craft-able and with a high base cost, as it would also cover drone fleets that way.
    Though I don't find either of these particularly attractive options, I just can't think of a more viable option for the moment :/
     
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    No.

    There is no "admin command logs" there is a log.txt.# and a server.log.# that is actively used and rolls over rapidly for instance the oldest log in the log.txt.18 which appears to be the last rotation of that file only goes back 2 hours. Starmade dumps a metric ton of logs and from another conversation before on how to leverage these logs for a different idea I had with gravy... ya if the script holds a parse on the a log file actively being written to for too long java dies.. So yep you want me to muddle through adding in a parsing script that could very well induce major system instability to the server. Not going to happen

    Also it is my job to police the admins and I have no attention of being nice on abuse on this.. You could say the community can also be leveraged to keep an eye on admin abuse to report anything odd. Since the admin operation rules state they can only be in the admin IGN when actively enforcing a rule (which is do not cheat/exploit) and stay in spawn galaxy or fixing a glitch it would be fairly obvious if they where breaking any rules.

    FYI BDLS if you for some reason wanted to try this on LCB. You can search the StarMade/Logs/server.log.# files for all instances [ADMINCOMMAND] and pump that out into a file. Again I would be cautious from the above statement on if this causes stability issues.


    FYI on what the output kind of looks like, Note mine is very large since the Despawn script I run to remove all Trade/Pirate stations is an injected despawn command every 5 seconds so this is a bit lengthy

    XXXX:/StarMade/logs# grep ADMINCOMMAND *
    serverlog.txt.9:[2016-03-19 00:53:56] [ADMINCOMMAND] #REMOTE##unknownName# (/127.0.0.1:60330) used: 'DESPAWN_ALL' with args [Station_Piratestation, all, false]
    serverlog.txt.9:[2016-03-19 00:53:56] [ADMINCOMMAND] #REMOTE##unknownName# (/127.0.0.1:60331) used: 'DESPAWN_ALL' with args [Station_Tradestation, all, false]
    serverlog.txt.9:[2016-03-19 00:53:56] [ADMINCOMMAND] #REMOTE##unknownName# (/127.0.0.1:60332) used: 'DESPAWN_ALL' with args [Station_Tradestation, all, false]
    serverlog.txt.9:[2016-03-19 00:53:57] [ADMINCOMMAND] #REMOTE##unknownName# (/127.0.0.1:60333) used: 'DESPAWN_ALL' with args [Station_Piratestation, all, false]
    serverlog.txt.9:[2016-03-19 00:53:57] [ADMINCOMMAND] #REMOTE##unknownName# (/127.0.0.1:60334) used: 'DESPAWN_ALL' with args [Station_Piratestation, all, false]
    serverlog.txt.9:[2016-03-19 00:53:57] [ADMINCOMMAND] #REMOTE##unknownName# (/127.0.0.1:60335) used: 'DESPAWN_ALL' with args [Station_Tradestation, all, false]
    serverlog.txt.9:[2016-03-19 00:53:57] [ADMINCOMMAND] #REMOTE##unknownName# (/127.0.0.1:60336) used: 'DESPAWN_ALL' with args [Station_Tradestation, all, false]
    serverlog.txt.9:[2016-03-19 00:53:57] [ADMINCOMMAND] #REMOTE##unknownName# (/127.0.0.1:60338) used: 'DESPAWN_ALL' with args [Station_Piratestation, all, false]
    serverlog.txt.9:[2016-03-19 00:53:57] [ADMINCOMMAND] #REMOTE##unknownName# (/127.0.0.1:60337) used: 'DESPAWN_ALL' with args [Station_Piratestation, all, false]
    serverlog.txt.9:[2016-03-19 00:53:57] [ADMINCOMMAND] #REMOTE##unknownName# (/127.0.0.1:60339) used: 'DESPAWN_ALL' with args [Station_Tradestation, all, false]
    serverlog.txt.9:[2016-03-19 00:53:57] [ADMINCOMMAND] #REMOTE##unknownName# (/127.0.0.1:60340) used: 'DESPAWN_ALL' with args [Station_Tradestation, all, false]
    serverlog.txt.9:[2016-03-19 00:53:59] [ADMINCOMMAND] #REMOTE##unknownName# (/127.0.0.1:60341) used: 'DESPAWN_ALL' with args [Station_Piratestation, all, false]
    serverlog.txt.9:[2016-03-19 00:53:59] [ADMINCOMMAND] #REMOTE##unknownName# (/127.0.0.1:60342) used: 'DESPAWN_ALL' with args [Station_Piratestation, all, false]
    serverlog.txt.9:[2016-03-19 00:53:59] [ADMINCOMMAND] #REMOTE##unknownName# (/127.0.0.1:60343) used: 'DESPAWN_ALL' with args [Station_Tradestation, all, false]
    serverlog.txt.9:[2016-03-19 00:53:59] [ADMINCOMMAND] #REMOTE##unknownName# (/127.0.0.1:60344) used: 'DESPAWN_ALL' with args [Station_Tradestation, all, false]
    serverlog.txt.9:[2016-03-19 00:54:00] [ADMINCOMMAND] #REMOTE##unknownName# (/127.0.0.1:60345) used: 'DESPAWN_ALL' with args [Station_Piratestation, all, false]
    serverlog.txt.9:[2016-03-19 00:54:00] [ADMINCOMMAND] #REMOTE##unknownName# (/127.0.0.1:60346) used: 'DESPAWN_ALL' with args [Station_Piratestation, all, false]
    serverlog.txt.9:[2016-03-19 00:54:00] [ADMINCOMMAND] #REMOTE##unknownName# (/127.0.0.1:60347) used: 'DESPAWN_ALL' with args [Station_Piratestation, all, false]
    serverlog.txt.9:[2016-03-19 00:54:00] [ADMINCOMMAND] #REMOTE##unknownName# (/127.0.0.1:60348) used: 'DESPAWN_ALL' with args [Station_Piratestation, all, false]
    serverlog.txt.9:[2016-03-19 00:54:00] [ADMINCOMMAND] #REMOTE##unknownName# (/127.0.0.1:60349) used: 'DESPAWN_ALL' with args [Station_Tradestation, all, false]
    serverlog.txt.9:[2016-03-19 00:54:00] [ADMINCOMMAND] #REMOTE##unknownName# (/127.0.0.1:60350) used: 'DESPAWN_ALL' with args [Station_Tradestation, all, false]
    serverlog.txt.9:[2016-03-19 00:54:00] [ADMINCOMMAND] #REMOTE##unknownName# (/127.0.0.1:60351) used: 'DESPAWN_ALL' with args [Station_Tradestation, all, false]
    serverlog.txt.9:[2016-03-19 00:54:00] [ADMINCOMMAND] #REMOTE##unknownName# (/127.0.0.1:60352) used: 'DESPAWN_ALL' with args [Station_Tradestation, all, false]
    serverlog.txt.9:[2016-03-19 00:54:01] [ADMINCOMMAND] #REMOTE##unknownName# (/127.0.0.1:60353) used: 'DESPAWN_ALL' with args [Station_Piratestation, all, false]
    serverlog.txt.9:[2016-03-19 00:54:01] [ADMINCOMMAND] #REMOTE##unknownName# (/127.0.0.1:60354) used: 'DESPAWN_ALL' with args [Station_Tradestation, all, false]
    serverlog.txt.9:[2016-03-19 00:54:01] [ADMINCOMMAND] #REMOTE##unknownName# (/127.0.0.1:60355) used: 'DESPAWN_ALL' with args [Station_Piratestation, all, false]
    serverlog.txt.9:[2016-03-19 00:54:01] [ADMINCOMMAND] #REMOTE##unknownName# (/127.0.0.1:60356) used: 'DESPAWN_ALL' with args [Station_Piratestation, all, false]
    serverlog.txt.9:[2016-03-19 00:54:01] [ADMINCOMMAND] #REMOTE##unknownName# (/127.0.0.1:60357) used: 'DESPAWN_ALL' with args [Station_Tradestation, all, false]
    serverlog.txt.9:[2016-03-19 00:54:01] [ADMINCOMMAND] #REMOTE##unknownName# (/127.0.0.1:60358) used: 'DESPAWN_ALL' with args [Station_Tradestation, all, false]
    serverlog.txt.9:[2016-03-19 00:54:02] [ADMINCOMMAND] #REMOTE##unknownName# (/127.0.0.1:60359) used: 'DESPAWN_ALL' with args [Station_Piratestation, all, false]
    serverlog.txt.9:[2016-03-19 00:54:02] [ADMINCOMMAND] #REMOTE##unknownName# (/127.0.0.1:60360) used: 'DESPAWN_ALL' with args [Station_Piratestation, all, false]
    serverlog.txt.9:[2016-03-19 00:54:02] [ADMINCOMMAND] #REMOTE##unknownName# (/127.0.0.1:60361) used: 'DESPAWN_ALL' with args [Station_Tradestation, all, false]
    serverlog.txt.9:[2016-03-19 00:54:02] [ADMINCOMMAND] #REMOTE##unknownName# (/127.0.0.1:60362) used: 'DESPAWN_ALL' with args [Station_Tradestation, all, false]
    serverlog.txt.9:[2016-03-19 00:54:03] [ADMINCOMMAND] #REMOTE##unknownName# (/127.0.0.1:60363) used: 'DESPAWN_ALL' with args [Station_Piratestation, all, false]
    serverlog.txt.9:[2016-03-19 00:54:03] [ADMINCOMMAND] #REMOTE##unknownName# (/127.0.0.1:60364) used: 'DESPAWN_ALL' with args [Station_Piratestation, all, false]
    serverlog.txt.9:[2016-03-19 00:54:03] [ADMINCOMMAND] #REMOTE##unknownName# (/127.0.0.1:60365) used: 'DESPAWN_ALL' with args [Station_Tradestation, all, false]
    serverlog.txt.9:[2016-03-19 00:54:03] [ADMINCOMMAND] #REMOTE##unknownName# (/127.0.0.1:60366) used: 'DESPAWN_ALL' with args [Station_Tradestation, all, false]
    ///
    There is several pages of this.
    Doomsider 's old daemon parsed all messages into a txt file back in the day, don't think it introduced any instability. *shrug*
     

    Doomsider

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    Doomsider 's old daemon parsed all messages into a txt file back in the day, don't think it introduced any instability. *shrug*
    Yeah there is no instability in parsing a log file although doing it well took quite a bit of work. You can of course check out the project if you want ideas on how to create a script to parse the log files.

    GitHub - doomsider/shadow: Shadow is a script that works with Mysql to gather data and interact with game servers

    and the older version

    GitHub - doomsider/DTSD: StarMade Daemon
     
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    I got carried away after we served the Vaygr advance force. Perhaps a bit premature, but we shall see.

    Glad for the designs - credit for that fleet is all Zaephr. He's an engineering monster. He makes one of those designs in 2-3 hours and the perform very sturdily in addition to looking nice. Current fleets deploy a mix of designs from our top engineers and look fun but less themed.
     

    Indigo Slimez

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    So this server is basically a server for 1 big fac to win every single time? Because;
    Small pvp factions are going to get rekd
    Trade factions are going to get rekd
    And all other types of factions that aren't huge pvp factions are just going to get smashed because of that stupid fac points homebase protection thing.
     
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    So this server is basically a server for 1 big fac to win every single time? Because;
    Small pvp factions are going to get rekd
    Trade factions are going to get rekd
    And all other types of factions that aren't huge pvp factions are just going to get smashed because of that stupid fac points homebase protection thing.
    One assumes small factions would band together to fight larger ones. No idea about trade factions, maybe they hire some protection?
     
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    So this server is basically a server for 1 big fac to win every single time? Because;
    Small pvp factions are going to get rekd
    Trade factions are going to get rekd
    And all other types of factions that aren't huge pvp factions are just going to get smashed because of that stupid fac points homebase protection thing.
    another reason that an alliance like nest of orion should be reformed to protect small factions to combat these evil pvp factions you are talking about ;)