cloak

    1. Lennart and Starpor

      Onyx-Two 1.0

      ~ Lennart Yachts ~ Onyx-Two ~ Features : ~ Blocks 19412 Length 97m Width 65m Height 18m Interior Features: Hangar 4 Bedrooms Living Area Systems Planet Displayer 3000 Custom Displays Logic: Landing Gear Fancy Hangar Door Rotating Solar System ~ Pictures: ~
    2. Markus_McCloud

      FTL - Auto Scout 1.0

      It has been FAR too long since I posted new content! Hey everyone! Markus_McCloud here! This time, instead of creating an original ship, I decided to replicate a ship from the amazing indie game, FTL: Faster Than Light! You remember these guys, right? The Auto Scout is probably the enemy...
    3. H

      Stealth-Torpedo p2 x29_7x3 (for Stealth One) 0.51 Dummy

      Hierbei handelt es sich um ein höchst spezielles und streng geheimes Torpedomodell. ACHTUNG !!! Bevor ihr den Stealth-Torpedo spwanen oder benutzen wollt, lest euch die jeweiligen Serverregeln genau durch und fragt ggf. bei den GM's oder Admin's nach. Torpedos sind hoch gefährlich. Sie...
    4. freddyvulcan

      Tal Shiar Class Cloaking Fighter 0.199.654

      This is A cloaking fighter that I named off of the Romulan Intelligence agency in Star trek. It can cloak and jam permanently. It has minimal shielding, weak laser cannons, and a jump drive. This is my first time uploading a ship, so let me know if there are any issues with the file.
    5. 3

      Unify Scanning and Stealth systems

      I have read many threads about changing radar and cloak to be "better". Some suggest merging the two, while others suggest providing bonuses on stealth activation/deactivation in certain scenarios. Neither of these options address scanners. In order to find a good solution all three must be...
    6. Lord Daro

      Project Banshie 1.0

      This is a somewhat basic jammed/cloaked stealth ship with some firepower in form of rapid fire cannons and a pretty small chain drive for up to 8 jumps. It also got a little bit of cargo space. She got 50% overdrive and some Push effect, to accelerate with less power usage. All that amounts to a...
    7. Jojomo

      Activate cloak cooldown when torpedos undock

      All non-homebase stations are currently vulnerable to "cloaker pokers" (as I've just seen them called): cloaked ships carrying warhead torpedos. They both ignore shields and never uncloak, meaning they can act with impunity. Cloak cooldowns are currently activated when weapons fire, to give...
    8. splatthecat

      ASI Dimension 2 Stealth Scout 1.0

      Aome Salvage & Industries (ASI) have long developed a range of stealth scouts and the Dimension 2 is no exception. The largest of its' type, the Dimension 2 has a crew of 2 and can carry 4 passengers or mission specialists. It also has a generous cargo space and a large ventral USD dock. The...
    9. Kingofanime

      another cloaking thread

      I read a recent cloaking suggestion thread, then did a search and skimmed over a couple more, then felt inspired to write my own. Here it is... Cloaking is free. It has no energy per second cost. But, all power generation is disabled when cloaked, so you have to rely on power storage. When you...
    10. Lennart and Starpor

      Silent Death 2016-08-03

      Silent Death my attempt at building a somewhat good looking stealth destroyer with interior Features: perma cloak and radar jam complete and as much as possible detailed hull RP-Interior torpedo launcher with 14 torpedoes jump drive retractable landing-gear main cannons turret some shields...
    11. Gmodism

      GI_Dimensional Submarine X1

      The Gmodism Industries SS-DB-P-A1M3 (Stealth Ship Dimensional Bender Project, Alfa One-Model 3) A ship used for secret intelligence gathering missions of top class discretion, the ship is completely closed and can disappear from the visible spectrum by partly "diving" into the hidden...
    12. JinM

      Are fully cloaked ships possible? What is your cloaker design?

      I tried some smaller designs, but I am not totally satisfied with the outcome. My smallest ship has two jump drives and a little more than 20 seconds cloacking abillity, the medium one is able to cloack around 13 seconds with thrust, has 2 jump drives and an overdrive, and my biggest one can do...
    13. FireG0dz

      Read by Council Blinder CPU + Module

      I have an idea that would go along with the current radar jam and cloaked modules. The blinder module would disable all cameras on surrounding hostile ships for a short period of time (based on how many modules are aboard) of course this computer and module would be VERY expensive, and it would...
    14. downedpilot

      Recognized Cloaking should be an effect, or at the very least something like it

      As many have said, cloaking needs to be changed in some way or another, and I believe many of you will believe me when it comes to this. All of us have wanted at least once to design a ship that could cloak and still be capable for combat, and while the current system is alright many believe...
    15. MacThule

      The Banshee 2015-12-20

      The Banshee's shape, function and general design was inspired by the Fading Suns Universe "Raider Stealthship," and like the Banshee of Terran legend, this phantom is rarely seen but has a voice dangerous to all who hear it. Blackstar's Banshee Class Frigate is a light stealth support...
    16. tr0njonen

      Cloaking, an Anthology

      Cloaking, an Anthology Ever since I first downloaded Starmade, I have long desired a revamped cloaking method. So, initially, I was planning on submitting my own ideas for the system, however, most every idea I have thought of has already been submitted into the forums. So instead I decided to...
    17. P

      Shade Mk I 1.1

      HEY ! If you have better screenshots of this ship pm me! Got problems with graphics card: thx! Ship I've designed for scouting and fast travel purposes. If you're are looking for small scout ship (~20 mass) with best possible design and nice dark/stealthy theme this is your pick! Features...
    18. Zero977

      Planned Nebulae: Space Clouds of Mystery

      I think that you guys should find a way to input nebulae into the game: Here is how I am imagining it: Nebula- - 3 to 8 sectors in size - Stops scanners from working - Low visibility (the hexagons from ships and stuff disappears at distances greater then 500m) - I am unsure if it will allow...
    19. TheKingOfSpace

      A Normal Asteroid 2015-10-10

      Perma-cloak, perma-jam, scanner, jump, pretend shields and some anti-infantry weapons.
    20. Dalmont

      SFW. Vale RC1

      Sioux Fleetworks is happy to present, for your consideration, the SFW. Vale. This over-clocked covert operations vessel will undoubtedly bring the element of surprise to any theater of action. Features: -Cloak, Jam, Charge Jump, and 22% Overdrive (All at once.) or -Cloak, Jam, Overdrive (When...