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    1. EtherEel

      Galactic System "Leakage"

      In my little desert-island galaxy, I currently call home a system with a binary star and far too many pirate stations -- but the excessive number of pirate stations is a separate matter. The issue here is that there is an adjacent system which "leaks" into/ overlaps mine. The "orbitals" of...
    2. EtherEel

      Ship Contiguity

      [I hope I'm not the first to raise this subject, but one can only backtrack through the fora so far...] I find it exceedingly odd, absurd really, that a "Ship" (or station) can have disconnected parts/pieces/systems/weapons that continue to function. (Even more so that you can intentionally...
    3. EtherEel

      Missile Blast-Radius Observation

      This thought has been slowly creeping to the front of my brain, so I thought I'd throw it out there for some feedback. (And see if it's a known factor already.) I was testing a missile (without the Explosive adjunct) the other day on an innocently bystanding but sizable asteroid and noticed...
    4. EtherEel

      Weapons Panel Improvement

      In a similar vein to my suggestion about multiple cameras, the Weapons Panel ("T" if you use default key setting) needs some attention. I (and likely you) would like to be able to: 1. Assign a name to each individual weapon on the list -- extremely useful when you have multiple weapons with...
    5. EtherEel

      Forum Points Reset

      I see we've all been reset to zero Forum Points. No idea why, don't really care much anyway. Why dontcha just get rid of them if they're causing problems? It's not like "Well Known Member", et. al, really means anything anyway. /shrug Just sayin'...
    6. EtherEel

      GUI and Multiple Cameras

      I would like to see a Panel/Menu for my multiple cameras, so I can: a) Name them by view direction and/or location (keep track of them, know what my options are.) b) Be able to go right to the one I want. c) Assign each a key or place one or more in the hotbar (which also needs more...
    7. EtherEel

      Replace Damage-Pulse with...

      Plasma Torpedo. (Yes, like the Romulan thingy...) Basic features of the Plasma Torpedo: 1. High damage weapon (thus it's a good fit to replace Pulse in the Weapon-Linkage Charts.) 2. Missile-like output: it's a pint-sized sun. 3. It travels rather slowly -- probably just barely faster than...
    8. EtherEel

      Missile Trails

      --- NOOB ALERT --- Is there and option somewhere or a way to not show the white missile trails (and still show the missile itself) ?? I tried an option in-game to only show X-number of missile trails, but that just made the missiles themselves invisible. I still wanna see the missile, just...
    9. EtherEel

      Scanner Power Consumption

      So I was just laying in 350 antenna blocks.... and noticed, "Holy Cow! 1 million power required to use a scanner of that size ??!" Is there a GOOD reason for the exorbitant consumption rate of a SCANNER ? Did someone try to scan the entire universe and crash a server? Did an...
    10. EtherEel

      Rotating Dave

      Well, as per title, Dave needs to be able to rotate through the X-Axis ( do a "roll" like ships can), which he currently cannot. I discovered this issue when I mistakenly popped-out of a small (downloaded) ship that was awkwardly positioned and had a 1x2 door. Since Dave is also 1x2, I never...
    11. EtherEel

      Alien Vessel of Unkown Origin

      A few pix of the recently finished exterior of a current project: ^ The shady side. ^ The sunny side. ^ View of the stern. The original intent was something Tholian -- crystaline and angular. It became more deep-sea aquatic/bioluminescent. Still, it's alien and exotic which was most...
    12. EtherEel

      AI Weapons Control Computer

      Seeing as I despise the look of turrets (they look too World-War-II-era-Navy for me), combined with my little misadventure in discovering that Weapon Computer orientation determines the direction of said wep's output, AND noticing just how few options are available from old BOBBY the AI..... I...
    13. EtherEel

      Antenna Configuration

      Okay - it's well established that I'm a MAJER NOOB regarding lots of things concerning this game. Well, here's another: 1. How exactly should the antenna blocks be lined-up for optimal function? The description In-Game only confuses me more. So, say I have a ship that is 300m in the...
    14. EtherEel

      Give Beams and Cannons an innate "Blast-radius"

      As I suggested in a couple of other threads, I'll just go ahead and do so independently: Give Beams and Cannons an innate (though lesser) Blast-radius. This would make Missiles (still Photon-Torpedoes in my mind....) less Über and be more in keeping with the effects that we see in TV and...
    15. EtherEel

      Logging-In to Forums/CommunityContent

      When you (that is, I) arrive at either the Forum or the Community Content area, there's a BIG box that says "Log In." Well, it never works for me for some reason. I click on it and get nothing. The way I did find to log myself in was to go to the Community Content as a "guest" and click on...
    16. EtherEel

      Recognized Relocatable Ship-Core

      I'll admit freely that I'm a total noob to StarMade and the forums and the possibility that my suggestion/observation has been proposed and dealt with already, but.... It would be good to be able to relocate the Ship-Core Module after initial and permanent placement. I generally have an...