Search results

    1. General Disarray

      Email changing does not appear to work

      I have been having this problem myself, and just stumbled on the answer. You have to (while logged in) first, click on the "Registry" (at the top of the page between "Community" and "Downloads") It will bring you to a new page. In the upper right hand corner of the window, should be your...
    2. General Disarray

      Can't change email address/need "Activation Code"?

      I am about to lose access to the email login for Starmade. When I try to update my email address it gives an error: "The activation code provided is incorrect." So, how do I get an "Activation Code"? I linked it to steam, so I won't lose game access if/when it gets fixed so that I can play...
    3. General Disarray

      Bug Game crash trying to enter core

      Last night, I updated to version 0.199.402 from 0.199.357 and any time I tried to enter any ship core, the game would vanish without any visible error message. Also, the sound worked. (My sound in Starmade hasn't worked since I disastrously updated from Ubuntu 14.04.2 to 16.04 and then had to...
    4. General Disarray

      "Advanced Build mode" block remove distance

      Did a full wipe of the game and downloaded fresh. Now remove attempts at distances more than ~10 blocks works about 10% percent of the time. This is an improvement over it never working. On the bright side, I now know that this is not the intended function, and I can proceed accordingly...
    5. General Disarray

      "Advanced Build mode" block remove distance

      What I am saying is, that in remove mode, the point of view has to be so close to the area to be removed, that the remove area does not all fit on the screen.
    6. General Disarray

      "Advanced Build mode" block remove distance

      I increased the advanced build area from 10 to 15, and I really like it. The problem I have is, that with the tiny distance required to remove a large group of blocks. You have to move your Point of View like 10 blocks away before it lets you remove. It makes it hard to see the scope of what you...
    7. General Disarray

      Admin Warping Space stations, Planets.

      Yes, that segment still has gravity. I can warp it back, and it looks fine. I have the planetary motion turned off, to reduce lag and planet/ship landing issues. I have not tested it with planetary motion turned on.
    8. General Disarray

      Admin Warping Space stations, Planets.

      With the new galaxy map, there is a little button (if you are an admin) to "Admin Warp to" the highlighted sector. It warps you, and any ship you are in to that location. This seems to work as intended. I then tested the Admin Teleport in a build block attached to a star-base. The star-base was...
    9. General Disarray

      Docking

      You may be need to check the orientation of your ship verses the orientation of the docking box. The orientation of the ship when it is docked is fixed, so it can look like the ship should fit, but it doesn't because you are expecting to dock with a different orientation. Also, if your ship...
    10. General Disarray

      Bug Need feedback: Deformed Penta block in ONE orientation

      I have the same experience. I don't think it's a windows only thing. System: Ubuntu Linux 14.04 64bit, OpenJDK Java 7 Runtime 64 bit, Sapphire Radeon HD 7870 Intel® Core™ i5-4670K CPU @ 3.40GHz × 4
    11. General Disarray

      Turret Docking Area Problems

      Voldrath is correct. The Docking Enhancers all have to be in one group to work properly. If you have more than one group linked to the Docking module, it seems to just pick the largest group and ignore the others. Also, the Docking Enhancer group does not have to be touching the Docking block...
    12. General Disarray

      Game fails to start

      I am still not sure what is wrong, but I installed the OpenJDK java 7 runtimes and it works just fine now. So, that means that there is something wrong with my standard JRE 1.7.0_51 install. I\'m betting it won\'t help you guys, as you are not on Linux. Sorry.
    13. General Disarray

      Game fails to start

      I'm running Ubuntu Linux on an Intel Quad core i5 with 8GB RAM and 64-bit java When I press "Start Game" or "Start Dedicated Server" in the Launcher, the launcher exits as expected, but the game does not start. From the log: [2014-03-17 12:46:07] ERROR: no content in Resource...
    14. General Disarray

      Useful mechanics

      I think that even just changing the GUI for block orientation would help. Instead of two arrows that cycle through all the orientations, if we had four arrows that would rotate 90 degrees in that direction, it would make block placement more intuitive. Smaller initial docking unit boxes would...
    15. General Disarray

      Brighter Lights!

      I agree, Plex lights should illuminate a wider area.
    16. General Disarray

      turrets not turning

      The turrets still seem to function properly under AI control, just not manual.
    17. General Disarray

      Turret Control

      I aggree on all points. I would add: A key that orders all docked turrets to attack my currently selected target. A key that orders all docked turrets to stop shooting and/or clear targeting orders.
    18. General Disarray

      Let's Talk About Missiles and Rockets

      A couple of your issues are with server settings, and not game mechanics: PROJECTILES_ADDITIVE_VELOCITY = false //initial projectile speed depend on relative linear velocity of object fired from PROJECTILES_VELOCITY_MULTIPLIER = 1.0 //multiplicator for projectile velocity Well, THERE\'S...