- Joined
- Aug 7, 2013
- Messages
- 200
- Reaction score
- 21
Rockets need a buff. Rocket In games or in real life have limited amounts of shots, now I’m not saying we need to have limited ammo or anything but a select number of shots before needing to reload. Let’s say I have 8 shots per launcher I could fire 2 rockets a second until I run out and then I wait for the rockets to reload and so forth. The damage system for the rockets could be almost the exact same except for reload which does need a buff. The amount of surface area on the Y or X axis would determine how many shots you could fire before reloading. The reload could be calculated per rocket so if you have 100 rockets and the reload is 1.5 it would take 150 seconds for your gun to reload all of the missiles. This would allow a small fighter to fire 8 shots and reload after that instead of firing 1 shot waiting 250 seconds then firing another. I am open to suggestions or modifications of this idea.Rockets need a buff. Rocket In games or in real life have limited amounts of shots, now I’m not saying we need to have limited ammo or anything but a select number of shots before needing to reload. Let’s say I have 8 shots per launcher I could fire 2 rockets a second until I run out and then I wait for the rockets to reload and so forth. The damage system for the rockets could be almost the exact same except for reload which does need a buff. The amount of surface area on the Y or X axis would determine how many shots you could fire before reloading. The reload could be calculated per rocket so if you have 100 rockets and the reload is 1.5 it would take 150 seconds for your gun to reload all of the missiles. This would allow a small fighter to fire 8 shots and reload after that instead of firing 1 shot waiting 250 seconds then firing another. I am open to suggestions or modifications of this idea.
Edit* Rockets also need to fly faster maybe the amount of block the rocket speed would increase very slowly but have a starting speed of let’s say 100 kph and the formula would be: a*0.025+100=s or the amount of blocks times 0.025 plus a set speed of 100. So a big Rocket Launcher that has 1000 blocks would go 125 kph and so forth.
Edit* Rockets also need to fly faster maybe the amount of block the rocket speed would increase very slowly but have a starting speed of let’s say 100 kph and the formula would be: a*0.025+100=s or the amount of blocks times 0.025 plus a set speed of 100. So a big Rocket Launcher that has 1000 blocks would go 125 kph and so forth.