After playing Starmade for about a month (actually only building in sandbox mode), some ideas popped up in my mind. This game lags of many useful mechanics and aesthetic blocks imho. I've scrolled through the latest suggestions and found some relating on that, but all old and scattered.
Some of the really needed things i would love to have in Starmade:
*1: This suggestion shows just what i mean: http://star-made.org/content/new-block-ideas-3d-models-included I dont know if the autoconnect mechanics (once hopefully implimented) is capable of detecting 45° placements. It could be done by placing wedges in a ziczac formation i think.
*2: teleportation device? Maybe a placeable block? Once placed in build mode, a window pops up where you have to enter a name (e.g. if you place it at the core, it should be named "core" If on the bridge, then "bridge", and so on). If you use one of those with [R] a GUI shows up with all of the tp-devices on the ship/station listed, you simply click on a name and, pop, you are there! To not end up in the hull or colliding with something, the block is rotateable and a texture (or better: green box!) indicates where the player will be teleported at.
*3: I came up with the idea to place repair turrets inside a hangar, but the border boxes are just too big compared to the turrets they should hold and thus are really hard to place somewhere without colliding with the interior or other boxes. A smaller docking border box would help alot. I could live with the trouble of needing to place more docking enhancers to increase the box.
*4: In Starmade it could be done this way: In buildmode, same key (middle mouse button). Aslong as you have the block you're picking in your inventory, it switches into your hand, if not, nothing happens. Wedges will also have the same rotation as the picked wedge.
I hope you like my suggestions so far. I think i will add more if i find something that's "missing" in the game. Right now thats all of what i can think of and wanted to share with you. I'll leave nerfing and balancing suggestions to those who have clue of that. I'm more of a builder than hardcore survival gamer :P
I hope Schema will impliment some of the suggestions one day
Some of the really needed things i would love to have in Starmade:
- smart wedge blocks that autoconnect around corners using same mechanics like stairblocks in minecraft
- additional slopes/wedges *1
- stairblocks (sometimes they would fit better than wedges)
- fence! some nice modern looking fence. One block tall and one block long plane on the edge of the block that can be rotated in advanced buildmode.
- elevators on ships. It annoys me that those existing cant be used for ships. why?
- Transporting system (beam me up, scotty!) Something veeery useful if you build huge ships/stations with lots of interior and dont want your visitors or yourself get lost in its guts. *2
- smaller docking border boxes for small ship/dock/turret design. We still have enhancers to increase the size, right? *3
- PlexLight Wedges. They would make neat ramp designs!
- PlexLights give off more light, not brighter, but light bigger space. right now i need stupidly many lights to see a thing in my hangar and i still got black spots. Good thing this game has no creepers (yet) :D
- Pickblock function! For those who play Minecraft (probably everyone i guess), it's a very common and handy feature. When in creative mode and you look at a block and press the middle mouse button, the exact same type of block appears in your hand. *4
*1: This suggestion shows just what i mean: http://star-made.org/content/new-block-ideas-3d-models-included I dont know if the autoconnect mechanics (once hopefully implimented) is capable of detecting 45° placements. It could be done by placing wedges in a ziczac formation i think.
*2: teleportation device? Maybe a placeable block? Once placed in build mode, a window pops up where you have to enter a name (e.g. if you place it at the core, it should be named "core" If on the bridge, then "bridge", and so on). If you use one of those with [R] a GUI shows up with all of the tp-devices on the ship/station listed, you simply click on a name and, pop, you are there! To not end up in the hull or colliding with something, the block is rotateable and a texture (or better: green box!) indicates where the player will be teleported at.
*3: I came up with the idea to place repair turrets inside a hangar, but the border boxes are just too big compared to the turrets they should hold and thus are really hard to place somewhere without colliding with the interior or other boxes. A smaller docking border box would help alot. I could live with the trouble of needing to place more docking enhancers to increase the box.
*4: In Starmade it could be done this way: In buildmode, same key (middle mouse button). Aslong as you have the block you're picking in your inventory, it switches into your hand, if not, nothing happens. Wedges will also have the same rotation as the picked wedge.
I hope you like my suggestions so far. I think i will add more if i find something that's "missing" in the game. Right now thats all of what i can think of and wanted to share with you. I'll leave nerfing and balancing suggestions to those who have clue of that. I'm more of a builder than hardcore survival gamer :P
I hope Schema will impliment some of the suggestions one day