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    1. SapioiT

      Appearence modifier for modules

      Hello, Here is an idea: what if the weapon modules are able to enslave hull and other "nature" blocks, so the small ships can be fancy looking even if they are using weapon modules without outer hull. The way it would work it would be by having the modules enslave a hull piece and it would copy...
    2. SapioiT

      Output Proxy

      Hello, I was thinking about something... what about making an output proxy, which being wirelessly enslaved by a weapon module of the child would provide the full firepower of the mother's weapon module (the respectiv chunck connected to the Output Proxy) to the child. So it could be somethin...
    3. SapioiT

      Estimated Ship Price

      Hello! Since the blueprints were addded, the estimated price for a ship seems to have been gone from the GUI. If possible, I would like it to be bought back.Helps a lot if you have many blueprints and you don't want to risk spending all your credits and blocks and figure out that you still miss...
    4. SapioiT

      Rejected Reduce the size of the blocks

      Hello, I will be quick about this: the big ships require far too much walking to get from point A to point B, and if you want to have a ship capable of either doing 5 dmg / second or salvage rather quick, (also I think the salvage beam was made broken after the update which make it follow a...
    5. SapioiT

      Recognized Ranges of planet sizes

      Hello! I would like to know if it is possible to add more variables for the size of the planets in the server proprietes. That variables would be: - Minimum Minimum Radius - Minimum Maximum Radius - Maximum Minimum Radius - Maximum Maximum Radius - Minimum Core Radius - Maximum Core Radius This...
    6. SapioiT

      Planet Core too big

      I know that the performant PCs will easily handle huge planets, but having the planets as they are and 1000 max segments, light quality 64 and everything else on minimum will have problems handling a planet as it is now and due to it's size it will have to constantly load and unload big parts of...
    7. SapioiT

      Lower Resolution Texture Packs

      Well, I know some people will be against it, but since there are so many users with "weak" PCs, I suggest having lower texture pack resolutions available in the game. For example, instead of just 64, 128 and 256, also 32 and maybe even 16. The difference, for the old computers, is rather...
    8. SapioiT

      Cosmic Waves Analyser + Cosmic Waves Amplifiers

      Hi! First I tought of it as a Black Light related item, which would simply show all the ships lighted by it, but since the light is kinda buggy right now, I tought, why not a sonar? Well, no air in space, for the sound to propagate, but there are radio waves, which could be used as a sonar, but...
    9. SapioiT

      Cheap Ship Competition [open]

      Hello! Due to the lack of participants, the date is extended to April 15, 2015! __ I am the host of this competition. And there are no prizes, unless someone offers something as a prize. __ There are 4 classes of ships, each with 3 winners, having a total of maximum 12 winners: Ship classes...
    10. SapioiT

      Weapons give logic signal when fired

      Hi! Please make so when a weapons computer fires it gives a logic signal! I really want to have different weapons shooting at the same time! And since we can activate a weapon with a logic signal, why doesen't the weapon also gives off a logic signal? I mean, that IS a weapons COMPUTER, not a...
    11. SapioiT

      Pirates and Traders based on surroundings

      Well, let's get straight to it: 1. The more not-natural-things (not spawnable on a planet/asteroid and in players' inventories + credits) are in a sector, the more chances the pirates will be around. 2. The total amount of not-natural-things in a sector would require a fleet of ships totaling...
    12. SapioiT

      Block Preview with Ctrl

      Now, I know it kinda shows you the block in the right side, but when holding Control (or the designated key) and scroll, you should be able to see the block you want to place, to get rid of all that keeping ctrl pressed while looping place, remove, scroll untill you get what you need. You'd...
    13. SapioiT

      Weapons tweak(s)

      The worst thing when you have a weapon with different types of weapons is that you can only fire one at a time. To fix that, I suggest being able to add "Weapons Control Computer", whos childs should all be controlled by. For example: I have one rocket lock-on rocket launcher overdrive, a swarm...
    14. SapioiT

      PROTOTYPES and SWITCHES

      PROTOTYPES Maybe new prototype blocks should be added, but with a chance for them to explode (like a rocket each, adding their power like a rocket array) when used. Let's say, 10 of them can bring doom to your ship, of you overuse them, or if you're unlucky enough for them to explode this time...