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    1. wizerdwolf

      A Proposal For An Informative Turret Naming Standard

      Before you embark on reading this somewhat of a wall-of-text, I'd like to say I'd VERY MUCH appreciate feedback on this idea, as I want this to be useful a system as possible to allow people to more easily incorporate preexisting turret designs into new ships, or to refit new turrets into old...
    2. wizerdwolf

      WizTech Fleetworks - Battlecruiser Project (yet unnamed, suggestions welcome)

      While at work, a job that prevents me from playing as much as I want, I was brainstorming for ship ideas and I came up with this body shape I really liked. Originally it was going to be a super carrier, but upon reminding myself I really need to stop building in orbit above the planet I have...
    3. wizerdwolf

      Building planes of blocks at odd angles?

      Does anyone have tips on building surface planes at odd angles on ships? That is, the plane isn't only tilted on an x, y, or z axis, but two or possibly all axis, and not at any sort of even 45' increments. Here's an example of a surface plane I'm trying, and failing, at filling in. I can't...
    4. wizerdwolf

      WizTech Fleetworks Ship Classification Guide (WIP; in-depth, role-oriented)

      I've been thinking and working on this for quite a while, and finally got the WIP into a state I'm willing to share it in. As the title says, this is a classification system primarily oriented around the roles of the vessel instead of arbitrary mass measurements, though it does take length into...
    5. wizerdwolf

      Anyone familiar with the ship blueprint template files and PFP (Python File Parser)?

      (I hope I put this in the correct section! XD ) I don't want to reveal what specifically I'm working on atm, but at this stage, it's not gotten to anything that will be specific to my program. My issue arises when trying to use PFP to parse the binary files with the blueprint template files...
    6. wizerdwolf

      [FIXED] Game running on Intel GPU instead of Nvidia GPU Despite Settings

      Before I explain further, here's my system specs in case anyone wants to know/thinks it relevant: Lenovo Y510P i7-4700MQ 8 GB RAM GT 755M w/ 2 GB vRAM So, I have the Javaw.exe of the Java version I have the game pointed at (and have confirmed the game is using) set to run with the Nvidia GPU...
    7. wizerdwolf

      WizTech Fleetworks

      So, decided to start a thread for the larger ships that I am and will be building. My current project is a 104m long frigate which will be the Vanguard class reconnaissance frigate. The current plans is for it to be fast, stealthy, and be loaded with scanners. I'm wanting to mainly focus my...
    8. wizerdwolf

      WizTech Fleetworks - Capital Ship Mainframe Computer

      So, being a fan of logic systems and technology in general, I'm working on creating a sort of logics center that I can template into my larger ships. The project is dubbed the "WizTech Fleetworks Capital Ship Mainframe Computer". Despite the name, this isn't a computer in the sense of a general...
    9. wizerdwolf

      SQLException in script file line 74 - Corrupted Index?

      So, the computer I've been playing on (a MacBook Pro triple-booted, running Windows 7) went to update, but it failed. When it went to revert change, it got stuck there, and hard restarting the computer didn't fix it. So, to get around this I restored it to before the update. Unfortunately, this...
    10. wizerdwolf

      SQLException in script file line 74 - Corrupted Index?

      So, the computer I've been playing on (a MacBook Pro triple-booted, running Windows 7) went to update, but it failed. When it went to revert change, it got stuck there, and hard restarting the computer didn't fix it. So, to get around this I restored it to before the update. Unfortunately...