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      Implemented Beta launcher sagestion

      hi on the old launcher it was possible to launch an out of date version of the game without having to change the launcher settings to an old version. this is because the buttons that launch and update were separate. in the new launcher when there is an update the update button covers the launch...
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      Read by Council Ship Transponders

      My suggestion is that each ship has a transponder that contains data about the ship like name (current not the name when it was spawned), Faction and Current Pilot. These transponders would always be active however they would only be read when the sector was scanned. This would mean that the...
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      free moving rail block

      i was just thinking that it would be nice to have a rail block that doesn't move entities along it but if a docked entity is pushed by another entity it would move (think the minecarts in minecraft). it might also be nice to have a half and half block that moves the docked entity but if it is...
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      2 wedges act as full blocks

      hi this is just a small sagestion about the use of wedges. i was hoping to beable to do somthing like this: where there are 2 wedges that make up one block. curently the only way to do this is to have docked entitys but this is inpractical most of the time. i think this will help alot with...
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      multi-sym plane

      my suggestion is to add the ability to make multiple symmetry plane on each axis. this would make it a lot easier to make things on both sides of ships symmetrical. on example is if you want to add nacelles to each side of your ship. you would use the red sym plane down the centre of your ship...
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      docked reactors

      can someone pleas explain (preferably with downloadable examples) how i can make a docked reactor? if this has been asked before (i cant find it) can you please post a link to the thread.
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      Suggestion Time Suggestion

      just a small suggestion regarding time display on the website. First option: have all displayed time converted to the time zone of the computer (hard) Second option: display a clock with the current site time to compare to (easy) this is just because it is annoying when i try to find how...
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      Inter Ship Remotes

      just a small suggestion that Inter Ship Remotes have ether a button option or a button version. or make them so on when clicked off when not clicked like beam weapons with 100% canon.
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      Read by Schine transporter pad info

      i know it is only in the dev build but it might be worth adding a column to the destination selector that shows the number of pads connected to each possible destination as well as an indicator that displays the number of pads connected to the current one.
    10. T

      improve transfer to docked entity

      we all know how tedious it is to try and find a specific turret on your ship by using the up and down arrows. i am suggesting one of 2 possible fixes. The first option is to fix this cycling so that it actually cycles and not just go back and forth between 2 turrets. The second option is to...
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      group remove/replace

      just want to sagest giving remove replace filter the option of setting the filter to all hull shape of a certain strength and colour. this would make changing a ships hull colour quicker and easier.
    12. T

      new shipyard option

      the ability to make a design in a shipyard without deconstruction the ship
    13. T

      placeable moving parts

      just an idea, make it so if you place a rail docker correctly orientated on a rail it will act as if it is a docked ship and move on the rail but will be able to have logic and storages connected and can be edited in the mother ships build mode. this would allow for more versatilely for small...
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      Recognized see others in build mode

      just a thought. have it so that one person in build mode can see others in build mode on the same structure. this is geared towards making collaborative building easier.
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      Read by Council Storage contents transfer

      i was thinking about the tedium of transferring between ship and station after a mining run and thought that it might work to have the storage auto transferred to a station when docking. this would be achieved by connecting a storage to the rail docker as slave or master depending on the...