Search results

    1. Archer6621

      Massive hanging after starting game, servers and SP

      Whenever I start the game and it is done with loading, everything hangs for about 2 minutes on the "Spawn menu" thing. After the massive hang everything is fine. It had been doing this lately for me both with release builds and dev builds. Anybody got a clue of what's going on? Specs: i5 650...
    2. Archer6621

      Features that revolve around mob/AI spawning

      The AI and mob spawning system have not improved too much during development, so perhaps it becomes time to add some more customizability to some features that revolve around the AI mobs to improve the whole game experience. Configurable pursuing distance: You get to configure in the...
    3. Archer6621

      Why not color projectiles with weapon effects instead of lightblocks?

      Right now you can give your weapon any color given that there is a light block with that specific color. But when I saw that schema also added weapon effects, it kinda made me wonder: Wouldn't it be much cooler if the weapon effect would influence the projectile's color depending on the % of...
    4. Archer6621

      Making weapons feel awesome

      The new update improved the weapon system a lot and made it much more fun to play around with weapons, thought the weapons still do not give you that special WOW AWESOME feeling. I know the game is in early state, so regard this as something for either now or later. This is going to be two...
    5. Archer6621

      Weapon "mod blocks" for weapon arrays

      I think I posted this idea before, but didn't really go in detail and I didn't flesh out the explanation properly so I'm going to try that now. This would be a system that would come after the implementation of the new weapon system, ontop of it actually. It would involve modifying the output...
    6. Archer6621

      [Suggestion] Live chat?

      The old site had this live chat plugin thing, will it ever return on this site? I think it added something special to the website and enabled people to socialize with each other fairly quickly, making it easy for new people to get into the community or to get helped with the game. Would love...
    7. Archer6621

      Beautiful site, great job!

      That's all I really wanted to say, love the way it looks and feels, Xenforo is definitely the right way to go and I'm really glad the decision was made. Perhaps a first little thing to change could be the default font for posts, maybe make it something that looks more modern, like this, or this...
    8. Archer6621

      Main update is taking way too long...

      Why am I worried? This is typically one of those games that thrives on updates because the gameplay mechanics aren't super-interesting yet... Infact, the best thing you can do in this game right now is build, and if you stop giving people new things to enjoy/tinker with for a very long time...
    9. Archer6621

      Encourage Modding

      I know there will be a new site eventually, but wouldn't it be awesome if people were actually supported to start tinkering with the game, in all kinds of ways? This can all at least be stimulated by adding specific sections to the new forums such as "Mods", "Texture Packs", "Skins". This game...
    10. Archer6621

      Wave editor for AI spawns

      Wouldn't it be awesome if we would be able to configure what ships each possible wave of pirates can contain and how large the chance is that wave could spawn? Also, some more controlled spawning of pirates and a proper cap on maximum amount of pirate entities at the same time would be really...
    11. Archer6621

      Some kind of permissions system

      Pretty similar to how permissions work on bukkit servers in minecraft, something like this built into StarMade would benefit the game a lot regarding multiplayer/servers. This way, custom positions/groups could be made. Right now, there's quite a bit of an issue with making people admin: it...
    12. Archer6621

      Make mass a custom value per block in the BlockConfig.xml

      Right now mass is always 1.0 for each block, but I'd love to see the ability to change this per block in the blockconfig.xml, would open up a lot of possibilities, such as lightweight hull for smaller craft for example.
    13. Archer6621

      A few more bugs (mostly turrets not being counted along with things)

      1.) Turrets don't count towards the mass of the ship when cloaking/jamming. This means, you can make a ship with a mass of 10, and make a 60k mass ship, attach the 60k mass ship to the smaller one, and put the cloaking device on the small ship, and it will cloak everything for you, with minimal...
    14. Archer6621

      Kudos for great server stability with the last updates

      Thought I'd do the opposite of complaining for once! Very happy with the stability of the current (and previous) build so far: absolutely no crashes, no random lag issues that affect the whole server, etc etc. Great job with this schema, it had been long since such a stable build came out, I...
    15. Archer6621

      [BUG] Ships docking to public dock without faction block suddenly belong to the faction of the dock

      The subject line says it all, this basically renders public docks useless, as the one that docked his ship cannot enter it again if he didn't have a faction block that was setup on his ship, because it would belong to the faction of the structure with the dock.
    16. Archer6621

      How to start playing StarMade - For Dummies

      Me and some others agreed that there were way too many questions in support/public chat that went like: "Where to get the game?" "How to start the game?" "It's not working, why?", etc etc. This thread is supposed to be an easy guide for all that, which can be linked to those people wondering...
    17. Archer6621

      Server-side tips

      We just had a mad idea at Windoom. What if the tips that players would see while joining a server would be coming from the server itself instead of the client? Would allow even more customization, and it would inform players in a better way too on the more custom servers.
    18. Archer6621

      Modified blueprints issue - related to cost in blocks toggle

      On servers that have enabled buying blueprints with the actual blocks instead of credits, blueprints with a modified price still cause issues, while these prices are pretty much irrelevant, since it is all about the blocks instead. The issue is that it will be treated as a modified blueprint...
    19. Archer6621

      Easy toggle for disabling random recipes entirely

      Could we possibly get a toggle for this? Working with fixed recipes seems to be more viable, but the random recipes can never be fully disabled, and can still be found at pirate stations too. Along with this, a similar toggle for the cubatom system would be welcome too, as it is pretty...
    20. Archer6621

      Server crashed, report provided

      Got another crash, check below: [2013-11-07 00:40:46] Exiting (normal) because of exception java.lang.IllegalArgumentException [2013-11-07 00:40:46] java.lang.IllegalArgumentException [2013-11-07 00:40:46] at CR.(SourceFile:393) [2013-11-07 00:40:46] at CR.a(SourceFile:101) [2013-11-07...