Search results

    1. Mercur1c

      Bulk Remove

      Bulk Remove
    2. Mercur1c

      ARSTOTZKAN FEDERATION

      So my starmade kinda works somewhat unreliably, and I might be able to come on occasionally in the future. School is getting rather busy though, so it will be somewhat limited.
    3. Mercur1c

      ARSTOTZKAN FEDERATION

      Nevermind that, it seems that they were deleted somehow. I got them off of the NASS site a while ago, they may still be on the server.
    4. Mercur1c

      ARSTOTZKAN FEDERATION

      I have some old pictures of all the ships from sometime last year if you want them.
    5. Mercur1c

      This new site is pretty cool, no?

      This new site is pretty cool, no?
    6. Mercur1c

      Ballistic Cannons

      http://star-made.org/content/ballistic-cannons-0
    7. Mercur1c

      Ballistic Cannons

      I think it would be preferrable to have some sort of block that accelarates something (like a converyor belt, but not continuous) that is attached to it. You could use it to launch fighters or solid objects with disintegrators. Pretty much the viper tubes in Battlestar Galactica
    8. Mercur1c

      Advanced Game Mechanics v0005 -Mercur1c

      The upper limit would ultimately be dependant on how much effort the faction is going to put in to the radar system. Radar nodes could have an individual limit of x sectors, but if you linked them together in a network, you could technically end up with the ability to see the entire game...
    9. Mercur1c

      Testing Questions

      I don\'t believe they are accepting testers at the moment.
    10. Mercur1c

      Skinnable Ships?

      I was thinking of this exact idea a while ago, because I thought that the current texture pack did not support all styles of ships. I suppose it could be worked out in a similar way to player skins, but it would be annoying to program.
    11. Mercur1c

      Speed km/h

      I\'m pretty sure blocks are 1m^3 so you couldn\'t just change the speed designation. You would have to do math and end up with .0000000000... AU/s.
    12. Mercur1c

      Super Fast "salvaging" with build block

      Limiting the blocks that could be removed would make building large (or symmetrical) underground structures on planets, far more time consuming and painful than it needs to be.
    13. Mercur1c

      A Simplified Slanted Hull

      Just pointing out that you don\'t need to repeat the rotation for every block. Symmetry will automatically mirror, and the rotation stays between block placements. I think before this get sorted out, the other corner blocks should get more rotations, as Charlie said.
    14. Mercur1c

      The Catalogue System is Absolutely Broken and is Exploitable

      That would be a huge pain if someone was setting up a carrier, or a ship with a lot of turrets.
    15. Mercur1c

      Planetminecraft for starmade???

      Why are you guys trying to give it a similar name, the name should have nothing to do with planet minecraft. They are different games. On Topic: This could be very useful for sharing ships. Perhaps there could also be a faction registry where factions can co-ordinate with themselves and each...
    16. Mercur1c

      Suggestion for Magnetic Couplings

      Perhaps rather than the linking, the blocks just attach to any magnetic couplings on the dock.
    17. Mercur1c

      SECURITY PROBLEM WITH SHIPS

      Don\'t put weapons computers outside your ship. This feature is also usefull when you need to do repairs to a big ship, and don\'t want to bother getting to the core.
    18. Mercur1c

      spawn blocks in

      Type \"/giveid \" without the quotation marks. is the your name, or another player\'s name is the id of the item is the amount of the item you want.
    19. Mercur1c

      How do I start my server on a custom port?

      In the first window of the launcher (the one with the news) there is a menu item called \"Port Options\" or something of that ilk. I don\'t know if it works, but I might be worth a try.
    20. Mercur1c

      tail gunner

      Why don\'t you put a turret on the back, then it can rotate freely. At the moment, the orientation of a cockpit means nothing. Also, I believe topics like these belong in the help forum.