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    1. Ithirahad

      The Bastion Initiative 0.2.1f - Montalembert

      🛈 Requires the Resources ReSourced mod to function. It is recommended that you familiarize yourself with that mod first. 🛈 Please note that this is a very early beta release, and some issues are to be expected. Building upon the resource mechanics introduced by Resources ReSourced, The Bastion...
    2. Ithirahad

      Resources ReSourced - 0.8.9 release - Icons and bug fixes

      RRS's added blocks now have icons! No more confusing factory and shield beam icon placeholders. Fixed world-breaking persistence spam in singleplayer Nerfed Aegium planet resource generation Nerfed Metallic planet resource generation Fixed extractors not properly generating resources while...
    3. Ithirahad

      [PvP and RP] Skies of Eden StarMade Server

      Too accurate at the time tbh, but now the server is actually fine. There were some serious issues with RRS and other mods, but aside from a driver compatibility snag with AMD GPUs and WarpSpace that will be fixed shortly, everything is alright now.
    4. Ithirahad

      Do heat seekers use a missile up for each "swarm" entity?

      They're not "swarm" missiles any more as of QF. Missile/Cannon (heat seekers) should be one missile capacity per missile, same as everything else. However, previously, I believe they did split. There is a config option for that.
    5. Ithirahad

      Space biomes and environmental hazards

      I might add this as an add-on or update to Resources ReSourced's world generation someday once I get all the main features finished and polished to a release state. I don't know if I can or will make it a standalone mod though...
    6. Ithirahad

      I now have a better understanding of why the issue happens. I haven't TRULY fixed it as some of...

      I now have a better understanding of why the issue happens. I haven't TRULY fixed it as some of it has to do with native StarMade code, but the latest update should make it a lot less common if it still happens at all. If it does happen anyway, you'll just have to delete your world's player file...
    7. Ithirahad

      Resources ReSourced - 0.8.8 release - Bug Fix, minor WarpSpace integration

      Fixed a major bug causing singleplayer local server data corruption and making systems not generate. It was ultimately caused by un-resilient native StarMade code that will hopefully be fixed soon, but for now there is a workaround for most causes of the issue. Scanners will now report...
    8. Ithirahad

      Alright, I've uploaded a new version that might have at least partially fixed it. Not sure though.

      Alright, I've uploaded a new version that might have at least partially fixed it. Not sure though.
    9. Ithirahad

      Yeah, I can now confirm that that bug happens on my end as well. It doesn't produce a stack...

      Yeah, I can now confirm that that bug happens on my end as well. It doesn't produce a stack trace though, which makes this somewhat challenging. I will investigate.
    10. Ithirahad

      Interesting. I will investigate this and see if it can be replicated.

      Interesting. I will investigate this and see if it can be replicated.
    11. Ithirahad

      Resources ReSourced - Patch 0.8.7c [And Beyond!]

      Fixed shops sometimes not having location-appropriate prices as intended from the "Mercantile" update features. Fixed a null-pointer issue that may have caused inter-session persistence of passive extractors to be inconsistent or fail utterly. Ironically, this was partially due to an attempted...
    12. Ithirahad

      Resources ReSourced - 0.8.7 Release - New Gas Giant Texture, New Logging

      Added a third gas giant texture. Fixed a bug wherein potentially only one of the existing two gas giant textures was ever used. Added logging for unloaded extractor persistence recovery failure upon game start (untested) 0.8.7a: Fixed a bug that caused gas giants to not have an assigned...
    13. Ithirahad

      Resources ReSourced - Hotfix 0.8.6e

      Fixed the inability to link cargo storages to RRS's factories.
    14. Ithirahad

      Resources ReSourced - "Hot"fix 0.8.6d

      Ice Giants should have their intended colour variations now rather than all being banded blue and white Minor internal change that has a tiny chance of fixing the perplexing consistency issue with long-term persistence of the passive resource generation system. Honestly it shouldn't, but I'm at...
    15. Ithirahad

      abandoned game?

      Development has stalled due to lack of funds. See Schema's comment here: ...However, there is still a small community (especially on Discord) and at least three notable major modding projects are currently ongoing in some shape or form. And there is always the hope that Schema can come back...
    16. Ithirahad

      No clue what could be happening. I just set up a new system drive (functionally making this a...

      No clue what could be happening. I just set up a new system drive (functionally making this a new PC from a software standpoint) and RRS works just fine. Maybe it has to be enabled in the mod manager...?
    17. Ithirahad

      Resources ReSourced - 0.8.6c release - Factory Fix

      Workaround for a StarLoader issue that was causing factories to not be linkable to enhancers Removed some confusing old code that wasn't doing anything Slight logging improvements
    18. Ithirahad

      Ithel-Oras-class Light Courier Ship - 1.1

      Fixed some tail hull geometry problems.
    19. Ithirahad

      Community Build Initiative: Cargo Ship

      Here's my submission, the Ithel-Oras-class. I feel a bit outmatched already, but the more ships the merrier I suppose!
    20. Ithirahad

      Ithel-Oras-class Light Courier Ship 1.1 / Tail Fix

      The Ithel-Oras-class Courier, whose name means "Cloud-walker" in common Aethi, is the first indigenous Aethi starship cleared for export by the Aethi Star Navy in nearly 200 years. Built by Serei Sa'alin Shipyard in collaboration with Vaisaara Heavy Industries, the Ithel-Oras is a versatile...