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    1. Valck

      Shops; Quick sell, quick inventory

      Drag and drop works, there's a "sell this" area in the inventory, and you can also drag-and-drop from the hotbar to the shop window. This also works if you are the shop owner.
    2. Valck

      Kupu's thread

      Agreed, there are few enough options for not-fresh-from-the-factory looks, but in that image the grilles look like grey hull, not metal.
    3. Valck

      Kupu's thread

      Regarding colours, personally I think the game could use a few more subdued colours, like the dark/wine/blood red mentioned earlier, or a more olive/mossy green, or maybe navy/midnight blue; tan would be welcome as well, although Lukrah already kind of fills that role. What I'd absolutely love...
    4. Valck

      Block Slices

      If the point of contention is aesthetics, I don't see the problem of different blocks actually having different properties. If you want to minmax, you don't care for aesthetics, just use cubes. If you want to build aesthetically, you might favour standard hull over advanced armour just for the...
    5. Valck

      Block Slices

      This. I've always felt it odd to have 7/8ths of a block go to waste for a tetra that weighs the same, and provides the same hit points, as a full block. The resulting blocks should still be available the same way they are now. I don't think it is asking too much to keep a stock of the various...
    6. Valck

      Term 2 Voting Now Open

      I have no idea what happened in chat, but it would seem unfair to only act on the last to come, or the loudest only. I think it would certainly be of public interest to know who was involved, at least if other council candidates were part of this. I don't want to vote for candidates who for...
    7. Valck

      Term 2 Voting Now Open

      That's some sick sense of humour you have there. If posting Nazi imagery (or anything else for that matter) is indeed against the rules, I don't see how posting it as "funny" would make it any better, nor what difference putting it in spoiler tags would make.
    8. Valck

      Mining Bonuses and Replenishing Asteroid Fields.

      To answer the second part first, I seem to remember some "official" statement that influencing mining bonus and other "infrastructure" like scan resolution etc. was being considered, but I may have that wrong. Anyway, I think it would be desirable for players to be able to have an influence on...
    9. Valck

      Supply/Demand: The economics of Starmade

      I think resources need the option to be distributed unevenly across the universe - not necessarily completely unavailable, but for every resource a chance of being more common in some regions, and more rare in others. "Region" could mean a system, a constellation, a spiral arm, or even a whole...
    10. Valck

      Supply/Demand: The economics of Starmade

      I'd be fine with the TG taking a fee for providing their stock market services, and acting as a fallback safety net for delivery and maybe even "resources out of thin air" if no player accepts (or accepts and doesn't deliver) a contract for a certain length of time. I still don't see the...
    11. Valck

      Supply/Demand: The economics of Starmade

      An option to make delivery contracts visible to faction/allies only, that should take care of the immediate risk of a competitor "rerouting" your stock. It could also open an opportunity for player business, factions that act as freight forwarders, or insurance companies. I think there should...
    12. Valck

      Set Course for Home Base Button in Faction Menu

      Use whatever key suits your layout and personal preferences. My point was there is a way to avoid accidentally ejecting from your ship. I just don't understand why by default both functions are still bound to the same key when they have been causing issues for so long.
    13. Valck

      Fix or Remove Docked Thrust

      Actually no. There are exceptions of course, but generally speaking larger means more efficient use of resources, higher structural integrity, less waste by friction and heat losses etc., which is why we build large trains, large trucks, large ships, large power plants, large refineries, large...
    14. Valck

      Cant wait for visual and sound improvements

      StarMade is still in the alpha (i.e. early) phase of its development and many know it.
    15. Valck

      Dock timer logic reset

      Not necessarily. If distance based means you can't redock to the same docking point before moving away, a similar setup should still work. That push effect though... I guess it has to happen currently to avoid or reduce ship clipping/collission issues, but eventually, there are push beams for...
    16. Valck

      Is the Wiki ship classification page accurate in your opinion?

      I wouldn't even look at it in the first place. If I call something a "frigate", there's bound to be somebody sneering at my puny "fighter". It all depends on the context of the server you're playing on, or solely your own imagination if single player. Consider the so-called "real life": Today's...
    17. Valck

      Is slow travel a contributing factor to the decline of PvP?

      Right. And you won't change their ways with game mechanics changes that affect everybody else in the same way. The only way is to either get them off your server, or make them play according to your server's rules. Have the server rules expressly forbid "weekend raids" from outside galaxies...
    18. Valck

      Is slow travel a contributing factor to the decline of PvP?

      Protecting your home base makes sense I guess, but I think the underlying issue is why would someone go out of their way to avoid PvP when by joining that server they express their interest in actually having PvP? That's a nonsequitur in my eyes, and the real issue that needs to be addressed...
    19. Valck

      Is slow travel a contributing factor to the decline of PvP?

      Not saying you're wrong, I admit I don't have much experience with a pure PvP setting, but I fail to understand why, if I'd want to engage in PvP, would I wander so far off that there's virtually no chance I'd ever meet someone else to fight. EDIT: Even if one player would for whatever...