Search results

    1. HolyCookie

      different pirate/trade guild waves and custumable.

      at the moment i think the pirate waves are way to boring. first of all: make a competition for the community for new pirate and trade guild ships. then we can have random waves of pirates with different ships, instead of always the same wave. it won't take much time for the dev team as they...
    2. HolyCookie

      2 Empires and quests

      who says the 2 empires can't be pirates and the trading guild? :D and yea for the bases fleets ships and almost everything we have a great community! we just start some competitions and let the community do the work, this sounds bad and lazy but, when the community creates it, it can't be hated...
    3. HolyCookie

      dungeons, ghost ships

      You say that like you are going to do it. are you? like some mod for when mods are possible.
    4. HolyCookie

      starmade mods

      I just want to know, are there any mods for starmade yet? like you have with minecraft? is it already possible or am i way to early (probably)
    5. HolyCookie

      plasma exelerator (random name could think of something)

      i believe i already mentioned but i'll explain it again. it works pretty simple you can't charge it before battle. if you press the left mouse button it will start charging when you release it, it will shoot the sphere (if charged atleast 3 seconds) so if you want to charge it before battle you...
    6. HolyCookie

      Bug logic delay

      When i play in a server and use only 3 logic blocks: activator>delay>not>back to activator this makes the logic flip between high and low i use this for nice lights. here is the problem: i selected around 50-100 lights with this mini logic circuit. making a nice flashing thing around my warp...
    7. HolyCookie

      collectables

      exactly you totaly get me! i've suggested or thought once about an event system having events like easter hallowheen sint-patricks day and so on. this would give a good market but yea space themed hallowheen items/blocks are hard to make up. also with those special ores and items you maybe...
    8. HolyCookie

      dungeons, ghost ships

      that's true, I can't deny that something made up by the dev or community would be way cooler so i'll just say: a melee weapon could be usefull
    9. HolyCookie

      plasma exelerator (random name could think of something)

      yea that's a good thing. what about when the sphere hits the hull it spreads out over the ship(a bit like the shield effect when hit) for the charge: if you release your mouse it will fire so a medium ship can't come by with a charged plasma thing shoot it and then retreat.
    10. HolyCookie

      plasma exelerator (random name could think of something)

      So i though of this cool weapon idea, think of the damage pulse but then different combine the idea of the warp gate with the damage pulse. you need to make a 2d loop made of modules. when you want to shoot the weapon you can choose when to fire, you hold the left mouse button atleast 3 seconds...
    11. HolyCookie

      collectables

      It would be nice to add useless collectables just something to be proud of, like i achieved that! make it that you can brag about it, so placeable trophy for something. maybe killing something (a dungeon boss for the future) or achieving something: destroy 1000 pirates place 10000 blocks build...
    12. HolyCookie

      dungeons, ghost ships

      cool space dungeons only completable by feet. space stations and planets are the locations. dont forget to make it impossible to destroy a dungeon. also an end boss is nice! if dungeons are added light sabers could be usefull. ghost ships was my other idea, a ghost ship wondering around in a...
    13. HolyCookie

      2 Empires and quests

      If you are playing alone in a sandbox it gets boring very soon. there is no big enemy nothing to really fear. I would like to see 2 empires (easy to see by special map indicator). the empires are in war with each other, you can choose which empire you want to be. You as player will start at the...
    14. HolyCookie

      Turret shield improvement

      Well some of you already know this but I just want to post this thread for those who don't. So on the suggestion thread there are many suggestions of sharing ship shield with the turret. ofcourse this would be way to op. at the moment the averange turret would be something like this: 50%...
    15. HolyCookie

      Recognized Video Camera and frames.

      the part "transmitting pictures over the server" confuses me. do you mean like from 1 server to a different server? and yea the frame idea was already a heard thing for me to make up, well the frame idea easy but yea, size and that stuff was harder for me, even without any programming matters...
    16. HolyCookie

      battle mode

      So battlemode is exualy the name of the starmade arena? sounds logic now, weird that i never heard of it
    17. HolyCookie

      Rejected Rename missiles

      So you want to change the easy, understandable missile for things like plasma accelerator?! first of all thats time waste the dev team has more important things to do second of all torpedos are also ammo consume (or well they are ammo) and torpedos are not fired with tubes like missiles are. I...
    18. HolyCookie

      battle mode

      Sorry? battle mode? Never heard of that, now I feel nub. can you answer my vote? :p How can I activate that? what does it do? is it usefull? edited: I believe it was something like sandbox mode but then unlimited resources read that on a thread of 2014 is that correct?
    19. HolyCookie

      Recognized Radar Icons

      this is probably already suggested, but radar icons would be 2000000000 times easyer then squeres the rader has all sort of coloured squeres at the moment, it isn't the hardest rader method. but I think it can be way easyer, when we look at the map we have a shop icon and a station icon. add...
    20. HolyCookie

      Extension to CargoContainers

      Nice idea, if they add that to the cargo system, they should also add a sub-group pull system. now we have a pull system which takes long to set in the way you want. with sub-pull-groups it would be way easyer. these groups would be nice: raw ores shards hull standard hull advanced hull plants...