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    1. HolyCookie

      The Rail show off thread!

      atm i am starting a project using this harbour crane: later, after some updates it will even be for real use.
    2. HolyCookie

      Rails bug

      the logic blocks are based on real life logic. there is not such a logic block in real life that works so specific. and because real life can do without such specific logic gate, this game can too. get it?
    3. HolyCookie

      A History of Factions

      lol i like how people didn't know that you made CR, just your creativity of the logo: okey so i got my profile picture, i take that there, put that upside down woops spilled some ink, o well that dot looks nice done the creation of the logo, added to the history of CR :p
    4. HolyCookie

      Rails bug

      or you just use a flip flop. put a button next to the rotor, connect button to flipflop, connect flop flop to not there you have it. now it will give you a signal for not moving and for moving.
    5. HolyCookie

      Rails bug

      they give a signal after finishing the turn that it had to make.
    6. HolyCookie

      The Rail show off thread!

      nah that won't work if you want to set of a competition, speak to council people and developers. i can do just as much as you
    7. HolyCookie

      The Rail show off thread!

      is there a new contest? i didn't know that, great i can't wait for the stuff. but for me i can't help, yes i know how to use logic and rails but a shape shifting block would be how the station looks like when i build it. also people i gotte cry! i can't make this V6 engine :( but because...
    8. HolyCookie

      The Rail show off thread!

      SEE HERE: the genius invetion of producing useless balls! :p looks great
    9. HolyCookie

      The Rail show off thread!

      lol i can't believe you already had that, genius!
    10. HolyCookie

      The Rail show off thread!

      geez, that monster looks crazy! what about trying to do something with his tongue too? idk up and down or left and right?
    11. HolyCookie

      The Rail show off thread!

      eum lol, i sometimes limit myself i gues xD somehow i keep thinking, must have core and rail docker attatched. yes, someone made a helicopter before, but that was a real sh*tty one that looked ugly, and only had 1 proppelor (<think i name it right, right?) but please, don't call this a...
    12. HolyCookie

      Bad Luck Thread

      also, this is more for the weird catogory: once a station flew away from me, my speed was 0 and i had targetted the station. it became smaller and further away, but it did stay in the sector :eek:
    13. HolyCookie

      The Rail show off thread!

      ah you thought of sarcasm? lol you didn't think like, whata hack m8 it already i slow :D
    14. HolyCookie

      The Rail show off thread!

      wait what? why would you want it even slower? isn't it about the speed in a battle. the battle would be done once those turrets are out if you slow them down even more
    15. HolyCookie

      The Rail show off thread!

      by the looks of that i think those doors and platforms go open reeeeeeeeeeeeaaaaaaaly slow but i still like it xD
    16. HolyCookie

      The Rail show off thread!

      the only thing i see is
    17. HolyCookie

      Bad Luck Thread

      warp drive into a sun
    18. HolyCookie

      The Rail show off thread!

      well, with the magnetic docking you can move an entity in many more ways than normally. normally it can travel in like 2 ways (x,y,z) with magnetic i think you can do more ways, up down forth back left right. example: docked entity has 1 rail docker under it, it is docked on a rail going...
    19. HolyCookie

      NP Cobalt Royalty [EVE themed PVP faction]

      Username: HolyCookie Role you would like to play: logic/rail engineer Experiance in the role you have selected (If any): tried to make a calculator, didn't work out though. got a 8,8 for sum logic gate test on school More about yourself: i can't make pretty things, but my ideas are beautifull :D...
    20. HolyCookie

      questions about the API

      so eum, i only know that API is a sort of key to for modding. i'd like to know more about it, like what it exualy does and enables. and why it takes so much time (know that i don't know much about API, so just why does it take so much time without regards to any other game that makes an API) i...