Search results

    1. HolyCookie

      Consumables! yes, even the alcoholic kind!

      Well if you add consumables why not add animals right away Meat!!! :D
    2. HolyCookie

      WarHeads???

      yea i mean the desintegrator in other words the tnt bomb block thing its kinda op using some logic take off systems
    3. HolyCookie

      Weapon Computer: The RR

      it is more like an extra thingy not an effect when you are in a battle of 15 minutes you can prevent turret fire for 150 second= 2min+ this can be alot if the enemy's turrets are very powerfull with your idea you could pause a turret non-stop with a normal cannon with effect and cannon as slave
    4. HolyCookie

      Wedges that fuse/collide/fit together

      totaly did not expect that
    5. HolyCookie

      Aesthetic Docking System and Docking Gears

      aaaaaaaaaah that's what enlightenment feels like before I was like rail system euuuuum?????? what do you mean with that?! whuuuu??? rail gun???? now I'm like :eek: that sort of rail! i can't wait!!!!!! will you also change the dock lift into a rail lift? ow and, maybe add a whole gear system...
    6. HolyCookie

      Aesthetic Docking System and Docking Gears

      I like this part if I understand you, you want to make a sort of hinge it seriously is cool (#hard to spell) but lose parts are very hard to make I think and to prevent having all crapy physical problems you should change "docking gear" into: motor/engine otherwise it would be too much things...
    7. HolyCookie

      Wedges that fuse/collide/fit together

      I think you get me wrong. at the moment this is the wedge block: __ |/ something like that, but the script calculates the wedges as this: __ |_| a block. if they change the script that 1 wedge= half a block you can place a second wedge to make 1 complete block i believe you were thinking of...
    8. HolyCookie

      Totaly New Feature! Planet Wars!!!!!

      what is the fun of doing a lot of building to destroy it after? i think in the far fyooochuh though scripting AI that move from surface to surface with a gravity change would be a lot of work, besides that they would need to add wheels or something as you are on a planet xD ow and note that...
    9. HolyCookie

      Bug Graphics Bug Beams

      When you have a beam computer and activate it, it shoots a beam (duh) BUT, if you delete the beam computer while beam is active, the beams stays there focused on 1 point per sector. it disapreas when you place/delete a beam computer note: this happend with damage beam, idk if it't the same...
    10. HolyCookie

      Totaly New Feature! Planet Wars!!!!!

      So i'm not seeing the use of a home base on a planet. the gravity is to strong for big ships. and home bases can't be attacked. also you can only claim 1 side of a planet. SO: Add a alien base on a side of a planet one that is hostile. so that you have to make home base defenses. also make those...
    11. HolyCookie

      Wedges that fuse/collide/fit together

      2 wedges make 1 block so why not make it possible to make wedges go together great for decoration. some special windows like this /\/\/\/\/\/\/\/\ \/\/\/\/\/\/\/\/ It does look sci-fi space themed
    12. HolyCookie

      Some Logic Output for some standard blocks

      Yea I like the idea of your doors, making a maze and such although it has totaly nothing to do with starmade. Nice thing for some MiniGame server
    13. HolyCookie

      Updating my status...

      Updating my status...
    14. HolyCookie

      Thanks your car is also cool! although it does look like a potato from a specific angle :3

      Thanks your car is also cool! although it does look like a potato from a specific angle :3
    15. HolyCookie

      Power Supply/Drain interact to logic.

      It would be handy if Power Supply beam interacts with logic as a high signal, and Power Drain as low signal. Why? 1. it is possible to activate logic at a docked ship. using logic at your own ship. 2. same as 1 but then with turrets 3. you are able to activate logic without having to leave your...
    16. HolyCookie

      Weapon Computer: The RR

      The RR means: Radio Rapture. The RR would shoot a sort of pulse granade, the pulse of this granade would break the signal of all the AL in range. This for 10 seconds, meaning that you can defect turrets for 10 seconds. . these are the statics: power useage: 10,000 reload time: 60 seconds radius...
    17. HolyCookie

      Effect computer: Mirror

      yea it does look a like only you have more the stressed part of slaved and I have (i think) a good idea as not slaved to maybe make it more clear: it would be an attack def system that reduces an attack to 75% of it
    18. HolyCookie

      Effect computer: Mirror

      It adds an Mirror effect to all BEAMS fired at the ship. reflecting 25% of the damage to the source of the beam. also has a weapon effect bonus: if connected to a beam, it cancles out mirror effect.
    19. HolyCookie

      turret dock settings!

      Sometimes I have problems that my docking module gives a too big area when i need a small parta bit like this: ____________________ |............... ___ ..................| |...............[.......].................| |...............[.......].................|(think the dots/full stops away)...
    20. HolyCookie

      WarHeads???

      Is it intended to let warheads ignore shields?