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    1. AtraUnam

      my 1st and will probably be my last post

      Well as of a long time ago they consumed 1920 energy for every 1000 they supplied, I'll have to test my existing designs and see if they're broken.
    2. AtraUnam

      my 1st and will probably be my last post

      Didn't power supply already use twice as much power as it supplied?
    3. AtraUnam

      What ship design elements contribute the most to lag?

      Sunken turrets... turrets in general but the more box dimensions it overlaps the worse.
    4. AtraUnam

      my 1st and will probably be my last post

      Maybe its just me but with that avatar everything you write may as well be in all caps, though I do agree whole heatedly with you're point. Also what exactly changed? (haven't updated yet) cloak power consumption or power supply beams? Edit: Only if he does pop the scanner, most people aren't...
    5. AtraUnam

      Prioritize server chunk updates for ships in combat

      The tab-f6 thing was removed because unloaded chunks don't collide so it could essentially be used to no-clip through otherwise impassable defenses.
    6. AtraUnam

      New power generator setup? *UPDATED*

      It was quite a few updates ago (around the weapon update?) but updates have been coming faster lately and I don't have the best sense of time so it may well have come in after you left. And yes combat has changed, armor now boasts better protection than shields when used correctly at the cost of...
    7. AtraUnam

      The turret thread

      People can't do ball turrets? I made an R18 one in half an hour.
    8. AtraUnam

      docked energy reactor question

      I like this idea only in reverse and with a gigantic slab of armor instead of a reactor :P
    9. AtraUnam

      New power generator setup? *UPDATED*

      When a ship is under fire its shield regen drops to anywhere between 5 and 10 percent of the norm, with the numbers you have just supplied it would seem that shield supply beams provide 7.5% of the normal shield regen. This makes perfect sense because if they did not count as under fire then...
    10. AtraUnam

      Armor is stronger than shields

      My personal armor system laughs at your shields ability to only take 500 million damage in one go.
    11. AtraUnam

      How Many Enhancers Do I Freaking Need?

      I've never known this to be the case and never had problems with mass enhancers even when they first came out and were allegedly bugged, iirc default mass enhancers add 3.5 mass capacity (starts at 50) to all the rail on that ship.
    12. AtraUnam

      Technology Timeline

      We already have tech! docked reactors for power and shields, more efficient armor layouts and so much more.
    13. AtraUnam

      fix the beams and quit screwing with feature additions

      Why do bugs take so long to fix? because finding the cause of bugs is hard and it takes a lot of testing to verify that a bug is actually caused by what you think is causing it.
    14. AtraUnam

      New power generator setup? *UPDATED*

      And suddenly I need help with shield reactors, wiki has no info on shield supply beam stats and I don't trust the in-game stat display.
    15. AtraUnam

      A Bomber Weapon That Pierces Shields

      The griefing potential would be incredible. And it could be checker-boarded via logik linked computers thus side-steeping any debuff to multiple outputs; logic could also circumvent the long reload.
    16. AtraUnam

      New power generator setup? *UPDATED*

      I didn't know how until 2 days ago, took all of 2 hours to work it out.
    17. AtraUnam

      Point of having interior.

      I know of at least one combat benefit that can be gained from having an interior manned by at least one other player crew member.
    18. AtraUnam

      New power generator setup? *UPDATED*

      They currently give you 50% of the power and that is due to a bug (they are supposed to give you 66%) And even at 50% they are vastly more efficient than solid blocks to the point that with docked reactors you can theoretically perma-cloak/jam a ship of any size.
    19. AtraUnam

      New power generator setup? *UPDATED*

      Its just the sum of the dimensions m8
    20. AtraUnam

      Logic Swarm Missiles?

      Unless you're ship is about 3 times bigger than the one you intend to target you're not going to do anything meaningful with you're damage split over that many effects.