- Joined
- Jun 29, 2013
- Messages
- 1,929
- Reaction score
- 636
Periodically, on heavily populated servers, players are unable to receive chunk information, resulting in bizarre and ridiculous problems such as only being able to render the single chunk immediately surrounding other ships' core rooms, or what have you. This happening even rarely is enormously irritating, especially since players can no longer Tab-F6 while in their ships to force the server to resend chunk information (why was that removed for pilots again?)
I recommend creating a system in which sending information to ships in combat is a higher priority than sending information to ships *not* in combat.
In combat, extreme lag isn't just an inconvenience like it is everywhere else, it's downright game breaking.
I recommend creating a system in which sending information to ships in combat is a higher priority than sending information to ships *not* in combat.
In combat, extreme lag isn't just an inconvenience like it is everywhere else, it's downright game breaking.