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    1. AtraUnam

      The Blind Group Build

      Can I get dibs on top section for the next one?
    2. AtraUnam

      Criss' Thread

      Love the ship, the shop and the general aethstetic of the trading guild. Will the npc factions have logos of any kind that they put on their ships and stations?
    3. AtraUnam

      Random Ideas Thread

      Sorry but docked entities suffer from combat regen too, your shield supply reactor won't be any faster than normal combat regen. Still worth having a small one on pretty much every ship tho because reasons. Edit: My random idea is having multiple pulse/cannon groups chained by a logic clock to...
    4. AtraUnam

      Gargantuan mech build [Forearm]

      Last time I built a mech it was suggested that I start a buildyard thread to document my progress, I never got around to it last time so I thought I should do it with this one. I'll keep the main post updated as I progress, all criticism, especially suggestions, is welcome and appreciated...
    5. AtraUnam

      Solar's average shipyard! (SCIENCE IN PROGRESS)

      Love the greebling, especially on the turrets.
    6. AtraUnam

      What happened to the mech building scene?

      Back on topic the mech scene is still at least slightly alive, theres never been a point where I wasn't building a mech and I'd actually have completed my second project by now if it hadn't been completely erased by a combination of SM BP corruption derp and my HDD dropping dead. As it is I'm...
    7. AtraUnam

      Warheads are just fine as they are???

      But once you use a ship based weapon to push the torpedo you suddenly have something that is not only single use and weak, but also requires power and has a max range determined by server top speed.
    8. AtraUnam

      Blueprint File Format

      It is the suffix for the template files provided on the wiki.
    9. AtraUnam

      Blueprint File Format

      Could you perhaps post the exact contents of your .bt files? (or better yet the files themselves) as I have also followed the steps on the wiki and always encounter some kind of error.
    10. AtraUnam

      Approx 9 million power generation in approx 70,200 cubes

      Last I checked, (about 2 versions ago) the under fire debuff effects all entities both up and down the chain so if the main ship is under fire then your docked entity will be counted as under fire as well.
    11. AtraUnam

      Warheads are just fine as they are???

      Wow, didn't expect the thread to come back to life like this. As far as balancing goes I've got to agree with Lecic, the ability for a single warhead to destroy the amount of blocks shown in the OP (roughly 10 times the damage) would be nice without rendering it greatly open to abuse, the...
    12. AtraUnam

      Swarm Missiles Target Enemy Ships

      This is already somewhat the case yet swarms still dominate in one on one pvp. Their ease of use and ability to saturate PD makes them the best at everything but fleet battles and highly specialized situations. Remove the fleet battle aspect and everything else is relegated to filling those few...
    13. AtraUnam

      Swarm Missiles Target Enemy Ships

      Even if you don't think it would invalidate other weapons, it would certainly invalidate every other type of missile.
    14. AtraUnam

      I need help with Docking

      You now use a rail docker to dock to a regular rail. Once your dock is set up it works exactly the same only you have to move the rail docker from your weapons menu onto your hotbar.
    15. AtraUnam

      VolksSchiff

      Well yeh, for my pc that limit starts around 1 kHz and ends at 2.5 kHz.
    16. AtraUnam

      Graphics option to hide all logic pipes

      Well it would stop them being ugly...
    17. AtraUnam

      Graphics option to hide all logic pipes

      They are being rendered even when they aren't visible because they aren't included in the occlusion culling.
    18. AtraUnam

      Graphics option to hide all logic pipes

      Well have you ever heard the saying that the mechanism by which helicopters fly is by being so ugly that they repel the ground? Well logic pipes are so ugly they repel frames.
    19. AtraUnam

      Starmade Q&A: Stuff confirmed so far

      I really doubt it but I hope this means Schema has actually found a way to mimic the effect of warping space-time in game. There is SO much you could do with a mechanic like that.
    20. AtraUnam

      Warheads are just fine as they are???

      So apparently warheads ability to ignore shields makes them fine with their current damage. Just to make a point I took a picture of what happens when a warhead is propelled into a block of advanced hull with the usual push clock system. Actually I lied, through the magic of clipping that's...