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    1. AtraUnam

      HMS.Lagg3-AtraUnam 2016-01-05

      My entry for the NGF competition, it get its namesake from the equally ugly and mean looking Russian fighter. It features an exceedingly odd mix of systems that make it unusual to pilot but highly effective. (Important notes: the button on the bottom of the nose must be pressed in order to...
    2. AtraUnam

      Mb is deeply unbalanced

      With AI on any decent difficulty setting PD has a very good chance of shooting down missile/beam, sure you can offset this with multiple outputs but the increased power cost from multiple outputs would quickly eat up the DPS economy you mention.
    3. AtraUnam

      Recognized Bobby AI "Torpedo" Mode

      This is already doable with a little enginuity and personally I would rather it stay that way.
    4. AtraUnam

      Is slow travel a contributing factor to the decline of PvP?

      I don't understand why people dislike being on the defending side, setting up gigantic seige guns and watching the sky fill with explosions makes for great gameplay.
    5. AtraUnam

      Bug Consistent wireless linking issue

      If there's a large amount of wireless logic loaded at once the connections have a tendency to become... tangled. A wireless logic block may start activating another wireless block that it is not actually connected too, this frequently results in multiple wireless 'transmitters' all activating...
    6. AtraUnam

      I'd like to request a damage flowchart.

      It should be noted that block armour does not reduce the entirety of the damage, if 100,000 damage hits a block with 250hp and a 75% armor rating only the 1000 damage required to break the block will be reduced rather than the the entire 100,000.
    7. AtraUnam

      SFIS - 2-4-1c -Irkutsk- (WIP)

      Those engines... *terminator voice* your lighting settings, give them too me!
    8. AtraUnam

      Clocks, Buttons, and Switches: When Do You Use What?

      Lights, weapon computers, rails, doors and passive movement effects can all be affected by logic.
    9. AtraUnam

      Why power reactor module formula is not something like the power capacitor formula ?

      There are a few strategies that while worse bleow 2mil e/sec can be used to stretch the soft cap a few hundred k e/sec above 2 mil without quite lowering to the default 25 e/sec per block.
    10. AtraUnam

      Beams or Cannons for block destruction?

      Beams have their pierce effect stopped by armor (Which is odd because that goes against what the devs initially said they wanted beams to do) and consiquently cannot break through more than 1 armor block per tick which can make breaking through the armor shell quite difficult. Cannons meanwhile...
    11. AtraUnam

      Gargantuan mech build [Forearm]

      The build a mech workshop As a side project to give my CPU a break I thought I'd build some modular mech components for you guys to have some fun with. Just dock the components together and voilla you have a mech. The only minor complication is that when docking a torso to set of legs you have...
    12. AtraUnam

      HorribleHedgehog's stuff (UPDATE 4/8/2016: Amberclad-class cruiser exterior finished!)

      Look like the forum has a new expert builder in the 40k/battlefleet gothic style. Good job :)
    13. AtraUnam

      Docking ships with turrets vs. framerate

      Instead of having your floating dock as part of the station, have it be a seperate entity docked to the station. That way you can actually have it outside the boxdims of the main station (right?)
    14. AtraUnam

      The ultimate drone R&D thread

      Skoome drones no longer work since a patch a while back.
    15. AtraUnam

      More ??? from the Newbie

      This is a bug, not sure on the cause tho, apparently something to do with a ship being seperated from its collision box.
    16. AtraUnam

      The ultimate drone R&D thread

      Suddenly I am reminded of those people in fps games who stop to reload because their lmg has 299/300 bullets. Only instead it the Charon in a shipyard and everyone is screaming as the server dies.
    17. AtraUnam

      Questions about warheads

      Putting warheads in a solid line created a chain reacton for me when the initial warhead was detonated by logic, but a large cube of warheads almost never chain reacts. My theory is that when there are many surrounding warheads the damage is too distributed but when there is only 1 adjacent...
    18. AtraUnam

      Questions about warheads

      Can confirm that default warheads have a hard time destroying ones next to them
    19. AtraUnam

      Project Hephaestus

      Monochromatic shading (grey) ftw!
    20. AtraUnam

      Questions about warheads

      *sighs* if only we could make anything viable with existing warheads and their amazing ability to only half destroy a single block of adv-armor.