Search results

    1. Bladeriker

      Bug Game crashes with new console/pipe block in creative

      Similar Issue just happened Opened Creative Inventory, moved Console block to Hot bar, and the above happened.
    2. Bladeriker

      Cannot Launch Local Game

      I got the color issue corrected as per another post, regarding said issue, But every time I go and try to use the new console block it does not show up in build mode though it is in the Creative inventory, and it does not show up in Advanced build mode. When I place the console it is placed but...
    3. Bladeriker

      Cannot Launch Local Game

      So I deleted the file and restarted the program, that got me back into the game though my faction was deleted. Also the Graphics are wonky, all the colors are off.
    4. Bladeriker

      Stuck at 'Connecting to Universe' on local play

      Came across this one today, one of my worlds gets stuck here, an other one will load.
    5. Bladeriker

      Fleet orders.

      That is what I had to do, still not a huge issue just a bunch of repairing I had to do after.
    6. Bladeriker

      Creating in game npc factions.

      Well my Idea was to have it so that a player in single player could do this, but on an multiplayer server it would have to be an admin as, everybody making faction would overload the server imo.
    7. Bladeriker

      Fleet orders.

      To make a long story short, last night after the patch I took two fleets and my main cap ship looking for new mines. Both fleets were from my fleet submissions. while I was fleet mining I got attacked by Pirates. I found that if a fleet is ordered to mine a sector the non-mining ships will not...
    8. Bladeriker

      StarMade v0.198.219 Custom Shapes, 7 Languages, reworked GUI graphics & new Asteroids

      I had not seen the console things that could be done, but I found an asteroid that surpassed 500K blocks last night right after the patch in one of my belts. I could build a station in it. Going to have to play around with this now and update many things. Also I have not had any issue with...
    9. Bladeriker

      Creating in game npc factions.

      Soon there will be more NPC factions added to the game. What could be fun is the ability to create or add new NPC factions into the game using blueprints. Say a server wanted to have an NPC faction that was loosely based off of Starwars/Startrek/BattleStar, ect... They could create the...
    10. Bladeriker

      (LAG) - Lag reduction for Docked entity, suggestion

      The Lag could also be an in game punishment for using Docked reactors :p (Sarcasm)
    11. Bladeriker

      Shipwrecks

      This could be a fun Idea :)
    12. Bladeriker

      what is the range/effect ratio to Block for scanners?

      Good feedback :) will put it to use.
    13. Bladeriker

      what is the range/effect ratio to Block for scanners?

      So then, one comp and one Atna block would work as well one comp and 100 blocks. Will need to test this out. Given this new information, What is the resistance difference between: Neutral system hostile system Owned system Friendly system That would help what I am working on :)
    14. Bladeriker

      what is the range/effect ratio to Block for scanners?

      As the title suggests I am trying to find out how many blocks/mass of cloaked or jammed ship will a single block of atena reveal. Thus how big of an array would be needed to locate hidden ships that are around 4Km from the scanning ship.
    15. Bladeriker

      Select fire needs to have different hotkey

      The "G" key is defaulted currently as the Weapons menu, so this would cause issues. However, I do like the idea of having different buttons for, select target to attack, and a select target to examine button.
    16. Bladeriker

      [Philoshopy] Why do we keep trying to build something pretty ?

      The issue that lies herein, is that beauty is subjective and based on the likes and dislikes of the viewer and the creator. There are some very basic designs that I find pleasing, and some very busy designs I find ugly, but the converse is also true. There is also the idea of what the...
    17. Bladeriker

      Brainstorm This Thruster Fuel

      As it has been said above either this is a late game mechanic for larger ships or a mechanic for a extreme survival mode. Fuel could also be used for. Boosting systems, kind of like nitro in race cars. Needed increase the energy soft cap on larger ships after the default soft cap is hit. Could...
    18. Bladeriker

      Working on Automated Sensors

      for the moment that is the plan, unless that does not work, then again I do not know. Though I am not a huge fan of docked reactors and the like, this may be the only way to get this idea working. So if it works all the better.
    19. Bladeriker

      Working on Automated Sensors

      I am working on making an automated sensor so that with the click of a button I have a sensor sweep every so many seconds. I found out last night that only one sensor computer can be attached to a single entity, so this is going to make it a bit more complicated, but that is half the...
    20. Bladeriker

      Automatic Hit-open carrier doors

      you could base it off of AMS so that it works when you come under attack from missile fire, also you could add a (AND) logic so that you can have a kill switch for more control.