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    1. Bladeriker

      Pirates VS Griefers

      I have seen this kind of topic more than once in my many years of playing varying forms of MMO's and PvP type games, and there is a difference between PvP and Griefing, but the very concept of PvP is considered to be Griefing to some. So with that said. PvP is by its nature a play style of...
    2. Bladeriker

      Latest Update

      So then I may need to start working on a trade station of my own.
    3. Bladeriker

      fleet mining broken?

      I have been having a similar issue, except with mining ships in a fleet, prior to the asteroid change they worked fine mining whole fields in minutes, now they circle and derp and do nothing. Any suggestions? As this is annoying.
    4. Bladeriker

      Community Fleet Contest Results!

      Congratulation to all the winners, good work. While none of my submissions made it in for this one, I did enjoy building and honing my ship building skills. I learned a lot and I am better for it. I am looking forward to future build contests, and all the new improvements coming to SM.
    5. Bladeriker

      Two questions on build mechanics

      Max build area can also be altered in server settings in the new game menu's
    6. Bladeriker

      Implemented Block Consolidation

      Cool Idea, not sure how they would handle painting the ships but then again we already have the ability to make templates so it's not that far off in theory.
    7. Bladeriker

      Capital Ships?

      If what you are saying is correct then a faction mother ship of sorts.. interesting I will have to see how this pans out.
    8. Bladeriker

      Discussion about future NPC Factions and villain concept

      There is and has been for some time differing opinions regarding ship size and classes. An example is a default pirate fighter is a fighter, but so is a 70 meter long multi turret attack ship. So when you said Mother ship/carrier just about everyone presumed it was over 500 meter long and...
    9. Bladeriker

      Capital Ships?

      on the time line it's a ways off, still I would also like some more information about this.
    10. Bladeriker

      Scanner Radius.

      I see what the OP is saying. How a Scanner is set to function right now, does and does not function as advertised, in that one sector of scanning range does scan one sector, but if on the border of a sector will not tell you what is in the other sector unless you move into it. This could be...
    11. Bladeriker

      How to: Home bases WITHOUT lag

      Lost to the Voids they are :) , oh well that is one way to keep your opponents from benefiting from your work.
    12. Bladeriker

      How to: Home bases WITHOUT lag

      Interesting Idea, what happens when the home-base is Attackable (Due to zero Faction points) and the void control destroyed? Do the ships held within just pour out or are they lost to the Voids?
    13. Bladeriker

      A Manifesto on the Relationship Between Fighters, Titans and AI

      With the addition of fleets, the rolls of each kind of ship has a place. A battleship, titan, carrier, destroyer, fighter,....ect. I foresee a move away from single ship combat to combined roll fleet battles involving dozen of ships on each side. It was with this in mind that I started...
    14. Bladeriker

      Questions Regarding Area Triggers

      Will have to play around with this. thanks for the info.
    15. Bladeriker

      Fleet AI is atrocious.

      I have seen the graphical glitch but as soon as I move out of sector The turrets appear as they are supposed to.
    16. Bladeriker

      Ship and Station Best Practices

      Longest range weapons are. Missile + Beam (100%) maxes out at 9600 meters Cannon + Beam (100%) maxes out at 6000 meters Beam + Beam (100%) Maxes out at 3000 meters Pulse + Beam (100%) maxes out at 75 meters. Good combos are cannon + cannon, Cannon + Beam, and Missile + Beam. and then whatever...
    17. Bladeriker

      Weapon Building Question

      If you have the time build a few practice weapons systems and see what happens, and what you find to your liking. Once you figure out what you like you can then work on building bigger and better. Also as you are new Check out how to build reactors as I did not know how this worked at first...
    18. Bladeriker

      A Request for Turret Advice

      Lots of good suggestions here. I'll add in that I have built both kinds of turrets and for some builds self powering turrets are the way to go, but I have found that most of my PD is powered and shielded by the main ship due to size issues and over all utility. If you are going for a WWII type...
    19. Bladeriker

      Shole Apex (S.C.R.A.M.) 2016-06-26

      The Shole Apex class destroyer is designed for fleet operations, Sector defense, Stand alone light craft destroyer, and Medium ship counter. The hull was based off of a Prehistoric fish. This ship was built to the standards of the fleet contest, though it was 10 meters to big for entry...
    20. Bladeriker

      Cannot Launch Local Game

      Got it fixed, but thanks for the Help :)