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    1. Crimson-Artist

      Continuous Rotation "Rails"

      Agreed, Will probably get started on that this weekend but at the same time I want to wait a little since much of the rail mechanics are still being implemented. do you plan on making another video explaining the 45 degree circuit better? The one you gave in the video shows how tired you were
    2. Crimson-Artist

      Continuous Rotation "Rails"

      Bench made a video on how to get additional turn radius-es with the Rail Corner. He also said that a 180 degree turn might be added later. (skip to 5:34 for the explanation)
    3. Crimson-Artist

      Rotating radar dish

      Just wait till rails come out. Then you can have a proper spinning radar dish
    4. Crimson-Artist

      When Rails Drop

      I got a few ideas...
    5. Crimson-Artist

      Cool things that could be made with rails

      from what I heard schema wants to deemphasis ship cores but to what extent we're not sure.
    6. Crimson-Artist

      Cool things that could be made with rails

      Made this short video showing off some of my rail inventions.
    7. Crimson-Artist

      Link Inventories of Docked Ships to Stations

      well in the most recent dev build we now have the ability to remotely activate the logic blocks on another ship. Perhaps the same system could be used to make a Data-to-Physical Matter transfer block that we hook out storage blocks to. then when they dock to something it creates a link another...
    8. Crimson-Artist

      Voting has commenced!

      A bit late but Let the Voting Commence!!!
    9. Crimson-Artist

      Exactly how does stop effect work

      while i don't know the technical aspects of it, i do believe that an weapon arrays stoping power depends greatly on the Stop Effect ratio to weapon damage vs the mass of its target. basically if you wanted to stop a capital ship in its place you would need to have either a powerful array with...
    10. Crimson-Artist

      Crimson's Press Conference - Q&A period!

      Maybe..... but yes, Red is kind of my thing. I attach alot of meaning to the color and use it as a way to stand out. I also have many personal items irl that are colored red. (perhaps i've said too much) My enemy is a mysterious foe who steals my ideas and uses them to help pirates loot and...
    11. Crimson-Artist

      Thank you for the badge! I'll do my best to continue to get the wiki looking pretty and informative

      Thank you for the badge! I'll do my best to continue to get the wiki looking pretty and informative
    12. Crimson-Artist

      Crimson's Press Conference - Q&A period!

      Ask away, my fellow Starmadeians! This is your opportunity to get to know the me that only I know. For those that have not read my application please read it here. I will try to answer every question honestly and fairly. I have nothing to hide
    13. Crimson-Artist

      Welcome to our new team members!

      Awesome Sauce! Minecraft vets are joining the mix. and Congrats, Zanaten . time to kick development into overdrive!
    14. Crimson-Artist

      [latest dev] how to link wireless logic module

      oh boy, i hope schema comes up with a more streamlined way to connect two entities cuz marker beaming dozens of blocks one at a time sounds unbelieveibly tedious
    15. Crimson-Artist

      Is pulse uselles as master?

      i can confirm. Tried to make a Boom lance drone and it refused to go after pirates
    16. Crimson-Artist

      Block Descriptions are (Hilariously) Bad!

      been bouncying around between various projects. Ive got so many now that im begining to forget what needs to be done. I've mostly been working on the wiki. for the last 2 months it feels like i've written about half of it all by myself. which is partly the reason why i made this thread. I...
    17. Crimson-Artist

      Block Descriptions are (Hilariously) Bad!

      I would kill for that chance but im not sure if im really worthy. I've been stuck with writers block for months which is crazy cuz ive got the entire shipyard story all planned out, I just make up the events that lead to each major plot point as I write. Right now theres other players who have...
    18. Crimson-Artist

      Block Descriptions are (Hilariously) Bad!

      I remember someone offered to write better item descriptions some time ago and Calbiri himself said that its being "handled". since this amazing description is still in game im beginning to wonder if it really is being "handled". im well aware that English is not schemas first language but we...
    19. Crimson-Artist

      Block Descriptions are (Hilariously) Bad!

      Database style stats are a given, they should be required for all blocks. my gripe is that the way the descriptions are written they seem kinda 4th wall breaking by explaining how to use the block with raw game mechanics. for example the item description of the advanced factory: not bad but so...
    20. Crimson-Artist

      Block Descriptions are (Hilariously) Bad!

      so am I. Hell my shipyard storyline expands on some of the lore we have already.