various sound files can be found in the starmade folder( many of whom are from an extremely early period of development) so there is plans for sounds but it appears to be on hold, or at least a low priority.
Should probably go in the discussion forum since this is something that we as a community need to talk about rather than a suggestion about the game.
But yeah, universal docking ports will become a thing. I got some ideas for retractable ones for a station/ship that i'm designing. However...
ok I managed to put together a diagram of my argument. Its a pretty big picture hopefully you can all see. and again sry if im derailing (pun not intended) this thread.
Sven_The_Slayer I would definitely appreciate it if you could at least get the devs to look at this
indeed but thats more docking points then I would like to worry about and until we can name rail dockers (which may or may not happen) it might get a little too confusing when all I want to do is dock. At the same time the docks themselves would have to be highly specialized in order to...
and yes we've all heard that argument thousands of times.
Perhaps I should rephrase my argument: Why can't I be able to dock my ships rail docker to another rail docker/rail basic/rail corner when my ship has a point of contact AND at the same time be able to dock it using the ship core docking...
only in the simplicity and straight forwardness of it. The docking boxes can go burn in hell for all I care. What I'm proposing is a compromise. if you want to just dock a ship and keep it there then use the ship core docking beam (which doesn't require the core to be physically touching the...
Docking would be the same as it is now (just with no gap between entities) just that we will be able to determine the direction a ship docks with the rail basic. with the new system the rail docker and the "rail" have to be physically touching in order to dock. that means that ships designed...
As much as I love the idea of cool auto mining arms and arrays you still need to keep in mind that we don't yet have a way to transfer cargo between entities. So in a sense every docked salvage array will have to be manually emptied of their haul.
You would be better suited at this point with a...
some what recently in the dev builds the Wireless logic block had its place holder texture replaced with its official texture. However its placeholder texture was unique from the rest of the new blocks and featured the number 3 and 4.
My question is does that mean that some point soon we'll see...
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